src/match.h

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00001 
00002 /* match.h */
00003 
00004 /* $Id: match.h,v 1.3 2005/06/23 02:59:58 murrayma Exp $ */
00005 
00006 #include "copyright.h"
00007 
00008 #ifndef M_MATCH_H
00009 #define M_MATCH_H
00010 
00011 #include "db.h"
00012 
00013 typedef struct match_state MSTATE;
00014 struct match_state {
00015     int confidence;             /* How confident are we?  CON_xx */
00016     int count;                  /* # of matches at this confidence */
00017     int pref_type;              /* The preferred object type */
00018     int check_keys;             /* Should we test locks? */
00019     dbref absolute_form;        /* If #num, then the number */
00020     dbref match;                /* What I've found so far */
00021     dbref player;               /* Who is performing match */
00022     char *string;               /* The string to search for */
00023 };
00024 
00025 /* Match functions
00026  * Usage:
00027  *      init_match(player, name, type);
00028  *      match_this();
00029  *      match_that();
00030  *      ...
00031  *      thing = match_result()
00032  */
00033 
00034 extern void init_match(dbref, char *, int);
00035 extern void init_match_check_keys(dbref, char *, int);
00036 extern void match_player(void);
00037 extern void match_absolute(void);
00038 extern void match_numeric(void);
00039 extern void match_me(void);
00040 extern void match_here(void);
00041 extern void match_home(void);
00042 extern void match_possession(void);
00043 extern void match_neighbor(void);
00044 extern void match_exit(void);
00045 extern void match_exit_with_parents(void);
00046 extern void match_carried_exit(void);
00047 extern void match_carried_exit_with_parents(void);
00048 extern void match_master_exit(void);
00049 extern void match_everything(int);
00050 extern dbref match_result(void);
00051 extern dbref last_match_result(void);
00052 extern dbref match_status(dbref, dbref);
00053 extern dbref noisy_match_result(void);
00054 extern dbref dispatched_match_result(dbref);
00055 extern int matched_locally(void);
00056 extern void save_match_state(MSTATE *);
00057 extern void restore_match_state(MSTATE *);
00058 extern dbref match_controlled_quiet(dbref player, char *name);
00059 extern void match_zone_exit(void);
00060 
00061 #define NOMATCH_MESSAGE "I don't see that here."
00062 #define AMBIGUOUS_MESSAGE "I don't know which one you mean!"
00063 #define NOPERM_MESSAGE "Permission denied."
00064 
00065 #define MAT_NO_EXITS            1       /* Don't check for exits */
00066 #define MAT_EXIT_PARENTS        2       /* Check for exits in parents */
00067 #define MAT_NUMERIC             4       /* Check for un-#ified dbrefs */
00068 #define MAT_HOME                8       /* Check for 'home' */
00069 
00070 #endif

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