src/hcode/btech/mech.tech.damages.h

Go to the documentation of this file.
00001 
00002 /*
00003  * $Id: mech.tech.damages.h,v 1.1.1.1 2005/01/11 21:18:25 kstevens Exp $
00004  *
00005  * Author: Markus Stenberg <fingon@iki.fi>
00006  *
00007  *  Copyright (c) 1996 Markus Stenberg
00008  *  Copyright (c) 1998-2002 Thomas Wouters
00009  *  Copyright (c) 2000-2002 Cord Awtry
00010  *       All rights reserved
00011  *
00012  * Created: Mon Dec  2 19:58:48 1996 fingon
00013  * Last modified: Mon Dec  2 22:02:54 1996 fingon
00014  *
00015  */
00016 
00017 #ifndef MECH_TECH_DAMAGES_H
00018 #define MECH_TECH_DAMAGES_H
00019 
00020 /* Added RESEAL to repair flooded sections
00021  * -Kipsta
00022  * 8/4/99
00023  */
00024 
00025 enum damage_type {
00026     REATTACH, REPAIRP, REPAIRP_T, ENHCRIT_MISC, ENHCRIT_FOCUS,
00027     ENHCRIT_CRYSTAL, ENHCRIT_BARREL, ENHCRIT_AMMOB, ENHCRIT_RANGING,
00028     ENHCRIT_AMMOM, REPAIRG, RELOAD, FIXARMOR, FIXARMOR_R,
00029     FIXINTERNAL, DETACH, SCRAPP, SCRAPG, UNLOAD, RESEAL, REPLACESUIT,
00030     NUM_DAMAGE_TYPES
00031 };
00032 
00033 /* Reattachs / fixints / fixarmors, repair / reload */
00034 #define MAX_DAMAGES (3 * NUM_SECTIONS + 2 * NUM_SECTIONS * NUM_CRITICALS)
00035 
00036 #endif                          /* MECH_TECH_DAMAGES_H */

Generated on Mon May 28 04:25:23 2007 for BattletechMUX by  doxygen 1.4.7