src/hcode/btech/p.aero.move.h

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00001 
00002 /*
00003    p.aero.move.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Mon Mar 22 08:51:10 CET 1999 from aero.move.c */
00011 
00012 #ifndef _P_AERO_MOVE_H
00013 #define _P_AERO_MOVE_H
00014 
00015 /* aero.move.c */
00016 void aero_takeoff(dbref player, void *data, char *buffer);
00017 void DS_BlastNearbyMechsAndTrees(MECH * mech, char *hitmsg, char *hitmsg1,
00018     char *nearhitmsg, char *nearhitmsg1, char *treehitmsg, int damage);
00019 void aero_land(dbref player, void *data, char *buffer);
00020 void aero_ControlEffect(MECH * mech);
00021 void ds_BridgeHit(MECH * mech);
00022 void aero_UpdateHeading(MECH * mech);
00023 double length_hypotenuse(double x, double y);
00024 double my_sqrtm(double x, double y);
00025 void aero_UpdateSpeed(MECH * mech);
00026 int FuelCheck(MECH * mech);
00027 void aero_update(MECH * mech);
00028 void aero_thrust(dbref player, void *data, char *arg);
00029 void aero_vheading(dbref player, void *data, char *arg, int flag);
00030 void aero_climb(dbref player, MECH * mech, char *arg);
00031 void aero_dive(dbref player, MECH * mech, char *arg);
00032 int ImproperLZ(MECH * mech, int x, int y);
00033 void DS_LandWarning(MECH * mech, int serious);
00034 void aero_checklz(dbref player, MECH * mech, char *buffer);
00035 
00036 #endif                          /* _P_AERO_MOVE_H */

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