src/hcode/btech/p.ds.bay.h

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00001 
00002 /*
00003    p.ds.bay.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Tue Feb  9 14:31:30 CET 1999 from ds.bay.c */
00011 
00012 #ifndef _P_DS_BAY_H
00013 #define _P_DS_BAY_H
00014 
00015 /* ds.bay.c */
00016 void mech_createbays(dbref player, void *data, char *buffer);
00017 int Find_DS_Bay_Number(MECH * ds, int dir);
00018 int Find_DS_Bay_Dir(MECH * ds, int num);
00019 int Find_DS_Bay_In_MechHex(MECH * seer, MECH * ds, int *bayn);
00020 void mech_enterbay(dbref player, void *data, char *buffer);
00021 int Leave_DS(MAP * map, MECH * mech);
00022 
00023 #endif                          /* _P_DS_BAY_H */

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