00001 00002 /* 00003 p.ds.bay.h 00004 00005 Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi) 00006 Protomaker is actually only a wrapper script for cproto, but well.. I like 00007 fancy headers and stuff :) 00008 */ 00009 00010 /* Generated at Tue Feb 9 14:31:30 CET 1999 from ds.bay.c */ 00011 00012 #ifndef _P_DS_BAY_H 00013 #define _P_DS_BAY_H 00014 00015 /* ds.bay.c */ 00016 void mech_createbays(dbref player, void *data, char *buffer); 00017 int Find_DS_Bay_Number(MECH * ds, int dir); 00018 int Find_DS_Bay_Dir(MECH * ds, int num); 00019 int Find_DS_Bay_In_MechHex(MECH * seer, MECH * ds, int *bayn); 00020 void mech_enterbay(dbref player, void *data, char *buffer); 00021 int Leave_DS(MAP * map, MECH * mech); 00022 00023 #endif /* _P_DS_BAY_H */