src/hcode/btech/p.map.bits.h

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00001 
00002 /*
00003    p.map.bits.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Fri Jan 15 15:32:41 CET 1999 from map.bits.c */
00011 
00012 #ifndef _P_MAP_BITS_H
00013 #define _P_MAP_BITS_H
00014 
00015 /* map.bits.c */
00016 void map_load_bits(FILE * f, MAP * map);
00017 void map_save_bits(FILE * f, MAP * map, mapobj * obj);
00018 void set_hex_enterable(MAP * map, int x, int y);
00019 void set_hex_mine(MAP * map, int x, int y);
00020 void unset_hex_enterable(MAP * map, int x, int y);
00021 void unset_hex_mine(MAP * map, int x, int y);
00022 int is_mine_hex(MAP * map, int x, int y);
00023 int is_hangar_hex(MAP * map, int x, int y);
00024 void clear_hex_bits(MAP * map, int bits);
00025 int bit_size(MAP * map);
00026 
00027 #endif                          /* _P_MAP_BITS_H */

Generated on Mon May 28 04:25:23 2007 for BattletechMUX by  doxygen 1.4.7