src/hcode/btech/p.mech.c3i.h

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00001 
00002 /*
00003    p.mech.c3i.h
00004 */
00005 
00006 #ifndef _P_MECH_C3I_H
00007 #define _P_MECH_C3I_H
00008 
00009 void mech_c3i_join_leave(dbref player, void *data, char *buffer);
00010 void mech_c3i_message(dbref player, MECH * mech, char *buffer);
00011 void mech_c3i_targets(dbref player, MECH * mech, char *buffer);
00012 void mech_c3i_network(dbref player, MECH * mech, char *buffer);
00013 int getFreeC3iNetworkPos(MECH * mech, MECH * mechToAdd);
00014 void replicateC3iNetwork(MECH * mechSrc, MECH * mechDest);
00015 void validateC3iNetwork(MECH * mech);
00016 MECH *getOtherC3iMech(MECH * mech, int wIdx, int tCheckECM,
00017     int tCheckStarted, int tCheckUncon);
00018 void clearC3iNetwork(MECH * mech, int tClearFromOthers);
00019 void clearMechFromC3iNetwork(dbref refToClear, MECH * mech);
00020 void addMechToC3iNetwork(MECH * mech, MECH * mechToAdd);
00021 
00022 #endif

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