src/hcode/btech/p.mech.ice.h

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00001 
00002 /*
00003    p.mech.ice.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Fri Jan 15 15:32:49 CET 1999 from mech.ice.c */
00011 
00012 #ifndef _P_MECH_ICE_H
00013 #define _P_MECH_ICE_H
00014 
00015 /* mech.ice.c */
00016 void drop_thru_ice(MECH * mech);
00017 void break_thru_ice(MECH * mech);
00018 int possibly_drop_thru_ice(MECH * mech);
00019 int growable(MAP * map, int x, int y);
00020 int meltable(MAP * map, int x, int y);
00021 void ice_growth(dbref player, MAP * map, int num);
00022 void ice_melt(dbref player, MAP * map, int num);
00023 void map_addice(dbref player, MAP * map, char *buffer);
00024 void map_delice(dbref player, MAP * map, char *buffer);
00025 void possibly_blow_ice(MECH * mech, int weapindx, int x, int y);
00026 void possibly_blow_bridge(MECH * mech, int weapindx, int x, int y);
00027 
00028 #endif                          /* _P_MECH_ICE_H */

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