src/hcode/btech/p.mech.los.h

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00001 
00002 /*
00003    p.mech.los.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Mon Mar 22 08:51:13 CET 1999 from mech.los.c */
00011 
00012 #ifndef _P_MECH_LOS_H
00013 #define _P_MECH_LOS_H
00014 
00015 /* mech.los.c */
00016 float ActualElevation(MAP * map, int x, int y, MECH * mech);
00017 int CalculateLOSFlag(MECH * mech, MECH * target, MAP * map, int x, int y,
00018     int ff, float hexRange);
00019 int AddTerrainMod(MECH * mech, MECH * target, MAP * map, float hexRange,
00020     int wAmmoMode);
00021 int InLineOfSight_NB(MECH * mech, MECH * target, int x, int y,
00022     float hexRange);
00023 int InLineOfSight(MECH * mech, MECH * target, int x, int y,
00024     float hexRange);
00025 void mech_losemit(dbref player, MECH * mech, char *buffer);
00026 
00027 #endif                          /* _P_MECH_LOS_H */

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