src/hcode/btech/p.mech.partnames.h

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00001 
00002 /*
00003    p.mech.partnames.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Fri Jan 15 15:32:53 CET 1999 from mech.partnames.c */
00011 
00012 #ifndef _P_MECH_PARTNAMES_H
00013 #define _P_MECH_PARTNAMES_H
00014 
00015 /* mech.partnames.c */
00016 void list_phashstats(dbref player);
00017 void initialize_partname_tables(void);
00018 char *get_parts_short_name(int i, int b);
00019 char *get_parts_long_name(int i, int b);
00020 char *get_parts_vlong_name(int i, int b);
00021 int find_matching_vlong_part(char *wc, int *ind, int *id, int *brand);
00022 int find_matching_long_part(char *wc, int *i, int *id, int *brand);
00023 int find_matching_short_part(char *wc, int *ind, int *id, int *brand);
00024 void ListForms(dbref player, void *data, char *buffer);
00025 char *partname_func(int index, int size);
00026 #endif                          /* _P_MECH_PARTNAMES_H */

Generated on Mon May 28 04:25:24 2007 for BattletechMUX by  doxygen 1.4.7