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00012 #ifndef _P_MECH_TECH_DO_H
00013 #define _P_MECH_TECH_DO_H
00014
00015
00016 int valid_ammo_mode(MECH * mech, int loc, int part, int let);
00017 int FindAmmoType(MECH * mech, int loc, int part);
00018 int replace_econ(dbref player, MECH * mech, int loc, int part);
00019 int reload_econ(dbref player, MECH * mech, int loc, int part, int *val);
00020 int fixarmor_econ(dbref player, MECH * mech, int loc, int *val);
00021 int fixinternal_econ(dbref player, MECH * mech, int loc, int *val);
00022 int repair_econ(dbref player, MECH * mech, int loc, int part);
00023 int repairenhcrit_econ(dbref player, MECH * mech, int loc, int part);
00024 int reattach_econ(dbref player, MECH * mech, int loc);
00025 int replacesuit_econ(dbref player, MECH * mech, int loc);
00026 int reseal_econ(dbref player, MECH * mech, int loc);
00027 int replacep_succ(dbref player, MECH * mech, int loc, int part);
00028 int replaceg_succ(dbref player, MECH * mech, int loc, int part);
00029 int reload_succ(dbref player, MECH * mech, int loc, int part, int *val);
00030 int fixinternal_succ(dbref player, MECH * mech, int loc, int *val);
00031 int fixarmor_succ(dbref player, MECH * mech, int loc, int *val);
00032 int reattach_succ(dbref player, MECH * mech, int loc);
00033 int replacesuit_succ(dbref player, MECH * mech, int loc);
00034 int reseal_succ(dbref player, MECH * mech, int loc);
00035 int repairg_succ(dbref player, MECH * mech, int loc, int part);
00036 int repairenhcrit_succ(dbref player, MECH * mech, int loc, int part);
00037 int repairp_succ(dbref player, MECH * mech, int loc, int part);
00038 int replacep_fail(dbref player, MECH * mech, int loc, int part);
00039 int repairp_fail(dbref player, MECH * mech, int loc, int part);
00040 int replaceg_fail(dbref player, MECH * mech, int loc, int part);
00041 int repairg_fail(dbref player, MECH * mech, int loc, int part);
00042 int repairenhcrit_fail(dbref player, MECH * mech, int loc, int part);
00043 int reload_fail(dbref player, MECH * mech, int loc, int part, int *val);
00044 int fixarmor_fail(dbref player, MECH * mech, int loc, int *val);
00045 int fixinternal_fail(dbref player, MECH * mech, int loc, int *val);
00046 int reattach_fail(dbref player, MECH * mech, int loc);
00047 int replacesuit_fail(dbref player, MECH * mech, int loc);
00048 int reseal_fail(dbref player, MECH * mech, int loc);
00049
00050 #endif