src/hcode/btech/p.mech.tech.events.h

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00001 
00002 /*
00003    p.mech.tech.events.h
00004 
00005    Automatically created by protomaker (C) 1998 Markus Stenberg (fingon@iki.fi)
00006    Protomaker is actually only a wrapper script for cproto, but well.. I like
00007    fancy headers and stuff :)
00008    */
00009 
00010 /* Generated at Fri Jan 15 15:33:00 CET 1999 from mech.tech.events.c */
00011 
00012 #ifndef _P_MECH_TECH_EVENTS_H
00013 #define _P_MECH_TECH_EVENTS_H
00014 
00015 /* mech.tech.events.c */
00016 void muxevent_tickmech_removesection(MUXEVENT * e);
00017 void muxevent_tickmech_removegun(MUXEVENT * e);
00018 void muxevent_tickmech_removepart(MUXEVENT * e);
00019 void muxevent_tickmech_repairarmor(MUXEVENT * e);
00020 void muxevent_tickmech_repairinternal(MUXEVENT * e);
00021 void muxevent_tickmech_reattach(MUXEVENT * e);
00022 void muxevent_tickmech_replacesuit(MUXEVENT * e);
00023 void muxevent_tickmech_replacegun(MUXEVENT * e);
00024 void muxevent_tickmech_repairgun(MUXEVENT * e);
00025 void event_mech_repairenhcrit(MUXEVENT * e);
00026 void muxevent_tickmech_repairpart(MUXEVENT * e);
00027 void muxevent_tickmech_reload(MUXEVENT * e);
00028 void muxevent_tickmech_mountbomb(MUXEVENT * e);
00029 void muxevent_tickmech_umountbomb(MUXEVENT * e);
00030 void muxevent_tickmech_replacesuit(MUXEVENT * e);
00031 
00032 #endif                          /* _P_MECH_TECH_EVENTS_H */

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