src/hcode/btech/p.mech.sensor.functions.h File Reference

Go to the source code of this file.

Functions

int vislight_see (MECH *t, int num, float r, int c, int l)
int liteamp_see (MECH *t, int num, float r, int c, int l)
int infrared_see (MECH *t, int num, float r, int c, int l)
int electrom_see (MECH *t, int num, float r, int c, int l)
int seismic_see (MECH *t, int num, float r, int c, int l)
int radar_see (MECH *t, int num, float r, int c, int l)
int bap_see (MECH *t, int num, float r, int c, int l)
int blood_see (MECH *t, int num, float r, int c, int l)
int vislight_csee (MECH *m, MECH *t, float r, int f)
int liteamp_csee (MECH *m, MECH *t, float r, int f)
int infrared_csee (MECH *m, MECH *t, float r, int f)
int electrom_csee (MECH *m, MECH *t, float r, int f)
int seismic_csee (MECH *m, MECH *t, float r, int f)
int radar_csee (MECH *m, MECH *t, float r, int f)
int bap_csee (MECH *m, MECH *t, float r, int f)
int blood_csee (MECH *m, MECH *t, float r, int f)
int vislight_tohit (MECH *m, MECH *t, int f, int l)
int liteamp_tohit (MECH *m, MECH *t, int f, int l)
int infrared_tohit (MECH *m, MECH *t, int f, int l)
int electrom_tohit (MECH *m, MECH *t, int f, int l)
int seismic_tohit (MECH *m, MECH *t, int f, int l)
int bap_tohit (MECH *m, MECH *t, int f, int l)
int blood_tohit (MECH *m, MECH *t, int f, int l)
int radar_tohit (MECH *m, MECH *t, int f, int l)


Function Documentation

int bap_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int bap_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int bap_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int blood_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int blood_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int blood_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int electrom_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int electrom_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int electrom_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int infrared_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int infrared_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int infrared_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int liteamp_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int liteamp_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int liteamp_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int radar_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int radar_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int radar_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int seismic_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int seismic_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int seismic_tohit ( MECH m,
MECH t,
int  f,
int  l 
)

int vislight_csee ( MECH m,
MECH t,
float  r,
int  f 
)

int vislight_see ( MECH t,
int  num,
float  r,
int  c,
int  l 
)

int vislight_tohit ( MECH m,
MECH t,
int  f,
int  l 
)


Generated on Mon May 28 04:25:42 2007 for BattletechMUX by  doxygen 1.4.7