#include <mech.h>
Data Fields | |
char * | name |
char | vrt |
char | type |
char | heat |
char | damage |
char | min |
int | shortrange |
int | medrange |
int | longrange |
char | min_water |
int | shortrange_water |
int | medrange_water |
int | longrange_water |
char | criticals |
unsigned char | ammoperton |
unsigned short | weight |
short | explosiondamage |
long | special |
int | battlevalue |
Definition at line 466 of file mech.h.
unsigned char weapon_struct::ammoperton |
Definition at line 471 of file mech.h.
Referenced by artillery_hit(), auto_calc_weapon_score(), FindDestructiveAmmo(), FindInfernoAmmo(), FindMaxAmmoDamage(), fun_btweapstat(), HandleMechCrit(), handleWeaponCrit(), hit_building(), and HitTarget().
char weapon_struct::heat |
Definition at line 470 of file mech.h.
Referenced by auto_calc_weapon_score(), and fun_btweapstat().
char weapon_struct::min |
Definition at line 472 of file mech.h.
Referenced by FindBTHByC3Range(), FindBTHByRange(), FindNormalBTH(), and fun_btweapstat().
char* weapon_struct::name |
char weapon_struct::type |
char weapon_struct::vrt |
unsigned short weapon_struct::weight |
Definition at line 482 of file mech.h.
Referenced by crit_weight(), fun_btweapstat(), and GetPartWeight().