player_cache Struct Reference

structure to hold cached data for player-type objects. More...

Collaboration diagram for player_cache:

Collaboration graph
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Data Fields

dbref player
int money
int queue
int qmax
int cflags
player_cachenext

Detailed Description

structure to hold cached data for player-type objects.

Definition at line 23 of file player_c.cpp.


Field Documentation

int player_cache::cflags

Definition at line 29 of file player_c.cpp.

Referenced by pcache_find(), pcache_reload1(), pcache_save(), pcache_trim(), and s_Pennies().

int player_cache::money

Definition at line 26 of file player_c.cpp.

Referenced by pcache_reload1(), pcache_save(), Pennies(), and s_Pennies().

struct player_cache* player_cache::next

Definition at line 30 of file player_c.cpp.

Referenced by pcache_find(), and pcache_trim().

dbref player_cache::player

Definition at line 25 of file player_c.cpp.

Referenced by pcache_find(), pcache_save(), and pcache_trim().

int player_cache::qmax

Definition at line 28 of file player_c.cpp.

Referenced by pcache_reload1(), and QueueMax().

int player_cache::queue

Definition at line 27 of file player_c.cpp.

Referenced by a_Queue(), pcache_find(), and pcache_trim().


The documentation for this struct was generated from the following file:
Generated on Mon May 28 04:40:25 2007 for MUX by  doxygen 1.4.7