#include "copyright.h"
#include "db.h"
#include "flags.h"
#include "powers.h"
Include dependency graph for misc.h:
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Go to the source code of this file.
Data Structures | |
struct | search_type |
struct | stats_type |
Typedefs | |
typedef search_type | SEARCH |
typedef stats_type | STATS |
Functions | |
int | search_setup (dbref, char *, SEARCH *) |
void | search_perform (dbref, dbref, SEARCH *) |
int | get_stats (dbref, dbref, STATS *) |
typedef struct search_type SEARCH |
typedef struct stats_type STATS |
Get counts of items in the db.
Definition at line 111 of file walkdb.c.
References Controls, DO_WHOLE_DB, Going, Good_obj, confdata::many_coins, mudconf, NOTHING, notify, notify_printf(), Owner, payfor(), stats_type::s_exits, stats_type::s_garbage, stats_type::s_players, stats_type::s_rooms, stats_type::s_things, stats_type::s_total, confdata::searchcost, Stat_Any, TYPE_EXIT, TYPE_PLAYER, TYPE_ROOM, TYPE_THING, and Typeof.
Referenced by do_stats(), and fun_stats().
00112 { 00113 dbref i; 00114 00115 info->s_total = 0; 00116 info->s_rooms = 0; 00117 info->s_exits = 0; 00118 info->s_things = 0; 00119 info->s_players = 0; 00120 info->s_garbage = 0; 00121 00122 /* 00123 * Do we have permission? 00124 */ 00125 00126 if(Good_obj(who) && !Controls(player, who) && !Stat_Any(player)) { 00127 notify(player, "Permission denied."); 00128 return 0; 00129 } 00130 /* 00131 * Can we afford it? 00132 */ 00133 00134 if(!payfor(player, mudconf.searchcost)) { 00135 notify_printf(player, "You don't have enough %s.", 00136 mudconf.many_coins); 00137 return 0; 00138 } 00139 DO_WHOLE_DB(i) { 00140 if((who == NOTHING) || (who == Owner(i))) { 00141 info->s_total++; 00142 if(Going(i) && (Typeof(i) != TYPE_ROOM)) { 00143 info->s_garbage++; 00144 continue; 00145 } 00146 switch (Typeof(i)) { 00147 case TYPE_ROOM: 00148 info->s_rooms++; 00149 break; 00150 case TYPE_EXIT: 00151 info->s_exits++; 00152 break; 00153 case TYPE_THING: 00154 info->s_things++; 00155 break; 00156 case TYPE_PLAYER: 00157 info->s_players++; 00158 break; 00159 default: 00160 info->s_garbage++; 00161 } 00162 } 00163 } 00164 return 1; 00165 }
Definition at line 575 of file walkdb.c.
References alloc_lbuf, alloc_sbuf, ANY_OWNER, BOUND_VAR, EV_EVAL, EV_FCHECK, EV_NOTRACE, exec(), Flags, Flags2, Flags3, free_lbuf, free_sbuf, statedata::func_invk_ctr, search_type::low_bound, mudstate, NOTHING, NOTYPE, olist_add(), Owner, Parent, Powers, Powers2, PureName(), replace_string(), search_type::s_fset, search_type::s_parent, search_type::s_pset, search_type::s_rst_eval, search_type::s_rst_name, search_type::s_rst_owner, search_type::s_rst_type, search_type::s_zone, string_prefix(), TYPE_GARBAGE, Typeof, flagset::word1, powerset::word1, flagset::word2, powerset::word2, flagset::word3, xlate(), and Zone.
Referenced by do_search(), and fun_search().
00576 { 00577 FLAG thing1flags, thing2flags, thing3flags; 00578 POWER thing1powers, thing2powers; 00579 dbref thing; 00580 char *buff, *buff2, *result, *bp, *str; 00581 int save_invk_ctr; 00582 00583 buff = alloc_sbuf("search_perform.num"); 00584 save_invk_ctr = mudstate.func_invk_ctr; 00585 00586 for(thing = parm->low_bound; thing <= parm->high_bound; thing++) { 00587 mudstate.func_invk_ctr = save_invk_ctr; 00588 00589 /* 00590 * Check for matching type 00591 */ 00592 00593 if((parm->s_rst_type != NOTYPE) && 00594 (parm->s_rst_type != Typeof(thing))) 00595 continue; 00596 00597 /* 00598 * Check for matching owner 00599 */ 00600 00601 if((parm->s_rst_owner != ANY_OWNER) && 00602 (parm->s_rst_owner != Owner(thing))) 00603 continue; 00604 00605 /* 00606 * Check for matching parent 00607 */ 00608 00609 if((parm->s_parent != NOTHING) && (parm->s_parent != Parent(thing))) 00610 continue; 00611 00612 /* 00613 * Check for matching zone 00614 */ 00615 00616 if((parm->s_zone != NOTHING) && (parm->s_zone != Zone(thing))) 00617 continue; 00618 00619 /* 00620 * Check for matching flags 00621 */ 00622 00623 thing3flags = Flags3(thing); 00624 thing2flags = Flags2(thing); 00625 thing1flags = Flags(thing); 00626 if((thing1flags & parm->s_fset.word1) != parm->s_fset.word1) 00627 continue; 00628 if((thing2flags & parm->s_fset.word2) != parm->s_fset.word2) 00629 continue; 00630 if((thing3flags & parm->s_fset.word3) != parm->s_fset.word3) 00631 continue; 00632 00633 /* 00634 * Check for matching power 00635 */ 00636 00637 thing1powers = Powers(thing); 00638 thing2powers = Powers2(thing); 00639 if((thing1powers & parm->s_pset.word1) != parm->s_pset.word1) 00640 continue; 00641 if((thing2powers & parm->s_pset.word2) != parm->s_pset.word2) 00642 continue; 00643 00644 /* 00645 * Check for matching name 00646 */ 00647 00648 if(parm->s_rst_name != NULL) { 00649 if(!string_prefix((char *) PureName(thing), parm->s_rst_name)) 00650 continue; 00651 } 00652 /* 00653 * Check for successful evaluation 00654 */ 00655 00656 if(parm->s_rst_eval != NULL) { 00657 if(Typeof(thing) == TYPE_GARBAGE) 00658 continue; 00659 sprintf(buff, "#%d", thing); 00660 buff2 = replace_string(BOUND_VAR, buff, parm->s_rst_eval); 00661 result = bp = alloc_lbuf("search_perform"); 00662 str = buff2; 00663 exec(result, &bp, 0, player, cause, 00664 EV_FCHECK | EV_EVAL | EV_NOTRACE, &str, (char **) NULL, 0); 00665 *bp = '\0'; 00666 free_lbuf(buff2); 00667 if(!*result || !xlate(result)) { 00668 free_lbuf(result); 00669 continue; 00670 } 00671 free_lbuf(result); 00672 } 00673 /* 00674 * It passed everything. Amazing. 00675 */ 00676 00677 olist_add(thing); 00678 } 00679 free_sbuf(buff); 00680 mudstate.func_invk_ctr = save_invk_ctr; 00681 }
Walk the db reporting various things (or setting/clearing mark bits)
Definition at line 327 of file walkdb.c.
References ANY_OWNER, convert_flags(), decode_power(), EV_STRIP_TS, Good_obj, search_type::high_bound, lookup_player(), search_type::low_bound, confdata::many_coins, match_controlled(), mudconf, NOTHING, notify, notify_printf(), NOTYPE, Owner, parse_range(), parse_to(), payfor(), search_type::s_fset, search_type::s_owner, search_type::s_parent, search_type::s_pset, search_type::s_rst_eval, search_type::s_rst_name, search_type::s_rst_owner, search_type::s_rst_type, search_type::s_wizard, search_type::s_zone, Search, confdata::searchcost, string_prefix(), TYPE_EXIT, TYPE_GARBAGE, TYPE_PLAYER, TYPE_ROOM, TYPE_THING, Typeof, flagset::word1, powerset::word1, flagset::word2, powerset::word2, and flagset::word3.
Referenced by do_search(), and fun_search().
00328 { 00329 char *pname, *searchtype, *t; 00330 int err; 00331 00332 /* 00333 * Crack arg into <pname> <type>=<targ>,<low>,<high> 00334 */ 00335 00336 pname = parse_to(&searchfor, '=', EV_STRIP_TS); 00337 if(!pname || !*pname) { 00338 pname = (char *) "me"; 00339 } else 00340 for(t = pname; *t; t++) { 00341 if(isupper(*t)) 00342 *t = tolower(*t); 00343 } 00344 00345 if(searchfor && *searchfor) { 00346 searchtype = (char *) rindex(pname, ' '); 00347 if(searchtype) { 00348 *searchtype++ = '\0'; 00349 } else { 00350 searchtype = pname; 00351 pname = (char *) ""; 00352 } 00353 } else { 00354 searchtype = (char *) ""; 00355 } 00356 00357 /* 00358 * If the player name is quoted, strip the quotes 00359 */ 00360 00361 if(*pname == '\"') { 00362 err = strlen(pname) - 1; 00363 if(pname[err] == '"') { 00364 pname[err] = '\0'; 00365 pname++; 00366 } 00367 } 00368 /* 00369 * Strip any range arguments 00370 */ 00371 00372 parse_range(&searchfor, &parm->low_bound, &parm->high_bound); 00373 00374 /* 00375 * set limits on who we search 00376 */ 00377 00378 parm->s_owner = Owner(player); 00379 parm->s_wizard = Search(player); 00380 parm->s_rst_owner = NOTHING; 00381 if(!*pname) { 00382 parm->s_rst_owner = parm->s_wizard ? ANY_OWNER : player; 00383 } else if(pname[0] == '#') { 00384 parm->s_rst_owner = atoi(&pname[1]); 00385 if(!Good_obj(parm->s_rst_owner)) 00386 parm->s_rst_owner = NOTHING; 00387 else if(Typeof(parm->s_rst_owner) != TYPE_PLAYER) 00388 parm->s_rst_owner = NOTHING; 00389 00390 } else if(strcmp(pname, "me") == 0) { 00391 parm->s_rst_owner = player; 00392 } else { 00393 parm->s_rst_owner = lookup_player(player, pname, 1); 00394 } 00395 00396 if(parm->s_rst_owner == NOTHING) { 00397 notify_printf(player, "%s: No such player", pname); 00398 return 0; 00399 } 00400 /* 00401 * set limits on what we search for 00402 */ 00403 00404 err = 0; 00405 parm->s_rst_name = NULL; 00406 parm->s_rst_eval = NULL; 00407 parm->s_rst_type = NOTYPE; 00408 parm->s_parent = NOTHING; 00409 parm->s_zone = NOTHING; 00410 parm->s_fset.word1 = 0; 00411 parm->s_fset.word2 = 0; 00412 parm->s_fset.word3 = 0; 00413 parm->s_pset.word1 = 0; 00414 parm->s_pset.word2 = 0; 00415 00416 switch (searchtype[0]) { 00417 case '\0': /* 00418 * the no class requested class :) 00419 */ 00420 break; 00421 case 'e': 00422 if(string_prefix("exits", searchtype)) { 00423 parm->s_rst_name = searchfor; 00424 parm->s_rst_type = TYPE_EXIT; 00425 } else if(string_prefix("evaluate", searchtype)) { 00426 parm->s_rst_eval = searchfor; 00427 } else if(string_prefix("eplayer", searchtype)) { 00428 parm->s_rst_type = TYPE_PLAYER; 00429 parm->s_rst_eval = searchfor; 00430 } else if(string_prefix("eroom", searchtype)) { 00431 parm->s_rst_type = TYPE_ROOM; 00432 parm->s_rst_eval = searchfor; 00433 } else if(string_prefix("eobject", searchtype)) { 00434 parm->s_rst_type = TYPE_THING; 00435 parm->s_rst_eval = searchfor; 00436 } else if(string_prefix("ething", searchtype)) { 00437 parm->s_rst_type = TYPE_THING; 00438 parm->s_rst_eval = searchfor; 00439 } else if(string_prefix("eexit", searchtype)) { 00440 parm->s_rst_type = TYPE_EXIT; 00441 parm->s_rst_eval = searchfor; 00442 } else { 00443 err = 1; 00444 } 00445 break; 00446 case 'f': 00447 if(string_prefix("flags", searchtype)) { 00448 00449 /* 00450 * convert_flags ignores previous values of flag_mask 00451 * * * * * and s_rst_type while setting them 00452 */ 00453 00454 if(!convert_flags(player, searchfor, &parm->s_fset, 00455 &parm->s_rst_type)) 00456 return 0; 00457 } else { 00458 err = 1; 00459 } 00460 break; 00461 case 'n': 00462 if(string_prefix("name", searchtype)) { 00463 parm->s_rst_name = searchfor; 00464 } else { 00465 err = 1; 00466 } 00467 break; 00468 case 'o': 00469 if(string_prefix("objects", searchtype)) { 00470 parm->s_rst_name = searchfor; 00471 parm->s_rst_type = TYPE_THING; 00472 } else { 00473 err = 1; 00474 } 00475 break; 00476 case 'p': 00477 if(string_prefix("players", searchtype)) { 00478 parm->s_rst_name = searchfor; 00479 parm->s_rst_type = TYPE_PLAYER; 00480 if(!*pname) 00481 parm->s_rst_owner = ANY_OWNER; 00482 } else if(string_prefix("parent", searchtype)) { 00483 parm->s_parent = match_controlled(player, searchfor); 00484 if(!Good_obj(parm->s_parent)) 00485 return 0; 00486 if(!*pname) 00487 parm->s_rst_owner = ANY_OWNER; 00488 } else if(string_prefix("power", searchtype)) { 00489 if(!decode_power(player, searchfor, &parm->s_pset)) 00490 return 0; 00491 } else { 00492 err = 1; 00493 00494 } 00495 break; 00496 case 'r': 00497 if(string_prefix("rooms", searchtype)) { 00498 parm->s_rst_name = searchfor; 00499 parm->s_rst_type = TYPE_ROOM; 00500 } else { 00501 err = 1; 00502 } 00503 break; 00504 case 't': 00505 if(string_prefix("type", searchtype)) { 00506 if(searchfor[0] == '\0') 00507 break; 00508 if(string_prefix("rooms", searchfor)) 00509 parm->s_rst_type = TYPE_ROOM; 00510 else if(string_prefix("exits", searchfor)) 00511 parm->s_rst_type = TYPE_EXIT; 00512 else if(string_prefix("objects", searchfor)) 00513 parm->s_rst_type = TYPE_THING; 00514 else if(string_prefix("things", searchfor)) 00515 parm->s_rst_type = TYPE_THING; 00516 else if(string_prefix("garbage", searchfor)) 00517 parm->s_rst_type = TYPE_GARBAGE; 00518 else if(string_prefix("players", searchfor)) { 00519 parm->s_rst_type = TYPE_PLAYER; 00520 if(!*pname) 00521 parm->s_rst_owner = ANY_OWNER; 00522 } else { 00523 notify_printf(player, "%s: unknown type", searchfor); 00524 return 0; 00525 } 00526 } else if(string_prefix("things", searchtype)) { 00527 parm->s_rst_name = searchfor; 00528 parm->s_rst_type = TYPE_THING; 00529 } else { 00530 err = 1; 00531 } 00532 break; 00533 case 'z': 00534 if(string_prefix("zone", searchtype)) { 00535 parm->s_zone = match_controlled(player, searchfor); 00536 if(!Good_obj(parm->s_zone)) 00537 return 0; 00538 if(!*pname) 00539 parm->s_rst_owner = ANY_OWNER; 00540 } else { 00541 err = 1; 00542 00543 } 00544 break; 00545 default: 00546 err = 1; 00547 } 00548 00549 if(err) { 00550 notify_printf(player, "%s: unknown class", searchtype); 00551 return 0; 00552 } 00553 /* 00554 * Make sure player is authorized to do the search 00555 */ 00556 00557 if(!parm->s_wizard && (parm->s_rst_type != TYPE_PLAYER) && 00558 (parm->s_rst_owner != player) && (parm->s_rst_owner != ANY_OWNER)) { 00559 notify(player, "You need a search warrant to do that!"); 00560 return 0; 00561 } 00562 /* 00563 * make sure player has money to do the search 00564 */ 00565 00566 if(!payfor(player, mudconf.searchcost)) { 00567 notify_printf(player, 00568 "You don't have enough %s to search. (You need %d)", 00569 mudconf.many_coins, mudconf.searchcost); 00570 return 0; 00571 } 00572 return 1; 00573 }