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Functions | |
void | saverepairs (FILE *f) |
void | loadrepairs (FILE *f) |
void loadrepairs | ( | FILE * | f | ) |
Definition at line 56 of file mech.tech.saverepair.c.
References CHELO, EVENT_REPAIR_FIX, EVENT_REPAIR_FIXI, EVENT_REPAIR_MOB, EVENT_REPAIR_REAT, EVENT_REPAIR_RELO, EVENT_REPAIR_REPAG, EVENT_REPAIR_REPAP, EVENT_REPAIR_REPENHCRIT, EVENT_REPAIR_REPL, EVENT_REPAIR_REPLG, EVENT_REPAIR_REPSUIT, EVENT_REPAIR_SCRG, EVENT_REPAIR_SCRL, EVENT_REPAIR_SCRP, EVENT_REPAIR_UMOB, FindObjectsData(), FIXEVENT, muxevent_tickmech_mountbomb(), muxevent_tickmech_reattach(), muxevent_tickmech_reload(), muxevent_tickmech_removegun(), muxevent_tickmech_removepart(), muxevent_tickmech_removesection(), muxevent_tickmech_repairarmor(), muxevent_tickmech_repairenhcrit(), muxevent_tickmech_repairgun(), muxevent_tickmech_repairinternal(), muxevent_tickmech_repairpart(), muxevent_tickmech_replacegun(), muxevent_tickmech_replacesuit(), muxevent_tickmech_umountbomb(), PLAYERPOS, time(), and very_fake_func().
00057 { 00058 dbref d, player; 00059 int type; 00060 int data; 00061 int time; 00062 MECH *mech; 00063 int loaded = 0; 00064 int fake; 00065 00066 if(feof(f)) 00067 return; 00068 fread(&d, sizeof(d), 1, f); 00069 while (d > 0 && !feof(f)) { 00070 loaded++; 00071 CHELO(type); 00072 CHELO(time); 00073 CHELO(data); 00074 fake = (time < 0); 00075 time = abs(time); 00076 if(!(mech = FindObjectsData(d))) 00077 continue; 00078 player = data / PLAYERPOS; 00079 data = data % PLAYERPOS; 00080 if(fake) 00081 FIXEVENT(time, mech, data, very_fake_func, type); 00082 else 00083 switch (type) { 00084 case EVENT_REPAIR_MOB: 00085 FIXEVENT(time, mech, data, muxevent_tickmech_mountbomb, type); 00086 break; 00087 case EVENT_REPAIR_UMOB: 00088 FIXEVENT(time, mech, data, muxevent_tickmech_umountbomb, 00089 type); 00090 break; 00091 case EVENT_REPAIR_REPL: 00092 FIXEVENT(time, mech, data, muxevent_tickmech_repairpart, 00093 type); 00094 break; 00095 case EVENT_REPAIR_REPLG: 00096 FIXEVENT(time, mech, data, muxevent_tickmech_replacegun, 00097 type); 00098 break; 00099 case EVENT_REPAIR_REPAP: 00100 FIXEVENT(time, mech, data, muxevent_tickmech_repairpart, 00101 type); 00102 break; 00103 case EVENT_REPAIR_REPENHCRIT: 00104 FIXEVENT(time, mech, data, muxevent_tickmech_repairenhcrit, 00105 type); 00106 break; 00107 case EVENT_REPAIR_REPAG: 00108 FIXEVENT(time, mech, data, muxevent_tickmech_repairgun, type); 00109 break; 00110 case EVENT_REPAIR_REAT: 00111 FIXEVENT(time, mech, data, muxevent_tickmech_reattach, type); 00112 break; 00113 case EVENT_REPAIR_RELO: 00114 FIXEVENT(time, mech, data, muxevent_tickmech_reload, type); 00115 break; 00116 case EVENT_REPAIR_FIX: 00117 FIXEVENT(time, mech, data, muxevent_tickmech_repairarmor, 00118 type); 00119 break; 00120 case EVENT_REPAIR_FIXI: 00121 FIXEVENT(time, mech, data, muxevent_tickmech_repairinternal, 00122 type); 00123 break; 00124 case EVENT_REPAIR_SCRL: 00125 FIXEVENT(time, mech, data, muxevent_tickmech_removesection, 00126 type); 00127 break; 00128 case EVENT_REPAIR_SCRG: 00129 FIXEVENT(time, mech, data, muxevent_tickmech_removegun, type); 00130 break; 00131 case EVENT_REPAIR_SCRP: 00132 FIXEVENT(time, mech, data, muxevent_tickmech_removepart, 00133 type); 00134 break; 00135 case EVENT_REPAIR_REPSUIT: 00136 FIXEVENT(time, mech, data, muxevent_tickmech_replacesuit, 00137 type); 00138 break; 00139 } 00140 CHELO(d); 00141 } 00142 if(loaded) 00143 fprintf(stderr, "LOADED: %d tech events.\n", loaded); 00144 }
void saverepairs | ( | FILE * | f | ) |
Definition at line 43 of file mech.tech.saverepair.c.
References cheat_file, CHESA, ev_type, FIRST_TECH_EVENT, LAST_TECH_EVENT, muxevent_gothru_type(), and save_event().
00044 { 00045 int i; 00046 dbref d = -1; 00047 00048 cheat_file = f; 00049 for(i = FIRST_TECH_EVENT; i <= LAST_TECH_EVENT; i++) { 00050 ev_type = i; 00051 muxevent_gothru_type(i, save_event); 00052 } 00053 CHESA(d); 00054 }