#include "config.h"
#include "mech.events.h"
Include dependency graph for mech.tech.h:
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Go to the source code of this file.
Defines | |
#define | MAX_TECHTIME 600 |
#define | TECH_TICK 60 |
#define | TECH_UNIT "minute" |
#define | PARTTYPE_DIFFICULTY(a) (1) |
#define | WEAPTYPE_DIFFICULTY(a) ((int) (sqrt(MechWeapons[Weapon2I(a)].criticals)*1.5-1.1)) |
#define | REPAIR_DIFFICULTY 0 |
#define | REPLACE_DIFFICULTY 1 |
#define | RELOAD_DIFFICULTY 1 |
#define | FIXARMOR_DIFFICULTY 1 |
#define | FIXINTERNAL_DIFFICULTY 2 |
#define | REATTACH_DIFFICULTY 3 |
#define | REMOVEG_DIFFICULTY 1 |
#define | REMOVEP_DIFFICULTY 0 |
#define | REMOVES_DIFFICULTY 2 |
#define | RESEAL_DIFFICULTY 0 |
#define | REPLACESUIT_DIFFICULTY 3 |
#define | ENHCRIT_DIFFICULTY 0 |
#define | MOUNT_BOMB_TIME 5 |
#define | UMOUNT_BOMB_TIME 5 |
#define | REPLACEGUN_TIME 60 |
#define | REPLACEPART_TIME 45 |
#define | REPAIRGUN_TIME 20 |
#define | REPAIRENHCRIT_TIME 15 |
#define | REPAIRPART_TIME 15 |
#define | RELOAD_TIME 10 |
#define | FIXARMOR_TIME 3 |
#define | FIXINTERNAL_TIME 9 |
#define | REATTACH_TIME 240 |
#define | REMOVEP_TIME 40 |
#define | REMOVEG_TIME 40 |
#define | REMOVES_TIME 120 |
#define | RESEAL_TIME 60 |
#define | REPLACESUIT_TIME 120 |
#define | TECHCOMMANDH(a) void a (dbref player, void * data, char * buffer) |
#define | TECHCOMMANDB |
#define | TECHCOMMANDC |
#define | TECHCOMMANDD |
#define | ETECHCOMMAND(a) void a (dbref player, void *data, char *buffer) |
#define | LOCMAX 16 |
#define | POSMAX 16 |
#define | EXTMAX 256 |
#define | PLAYERPOS (LOCMAX*POSMAX*EXTMAX) |
#define | TECHEVENT(a) |
#define | ETECHEVENT(a) extern void a (MUXEVENT *e) |
#define | START(a) notify(player, a) |
#define | FIXEVENT(time, d1, d2, fu, type) muxevent_add(MAX(1, time), 0, type, fu, (void *) d1, (void *) ((d2) + player * PLAYERPOS)) |
#define | REPAIREVENT(time, d1, d2, fu, type) FIXEVENT((time)*TECH_TICK,d1,d2,fu,type) |
#define | STARTREPAIR(time, d1, d2, fu, type) FIXEVENT(tech_addtechtime(player, (time * mod) / 2),d1,d2,fu,type) |
#define | STARTIREPAIR(time, d1, d2, fu, type, amount) FIXEVENT((tech_addtechtime(player, (time * mod) / 2) - (amount > 0 ? TECH_TICK * (time * (amount - 1) / (amount)) : 0)), d1, d2, fu, type) |
#define | FAKEREPAIR(time, type, d1, d2) FIXEVENT(tech_addtechtime(player, (time * mod) / 2),d1,d2,very_fake_func,type) |
#define | DOTECH_LOCPOS(diff, flunkfunc, succfunc, resourcefunc, time, d1, d2, fu, type, msg, isgun) |
#define | DOTECH_LOCPOS_VAL(diff, flunkfunc, succfunc, resourcefunc, amo, time, d1, d2, fu, type, msg) |
#define | DOTECH_LOC_VAL_S(diff, flunkfunc, succfunc, resourcefunc, amo, time, type, d1, d2, msg) |
#define | DOTECH_LOC_VAL(diff, flunkfunc, succfunc, resourcefunc, amo, time, d1, d2, fu, type, msg) |
#define | DOTECH_LOC(diff, flunkfunc, succfunc, resourcefunc, time, d1, d2, fu, type, msg) |
#define | TFUNC_LOCPOS_VAL(name) int name (dbref player,MECH *mech,int loc,int part, int * val) |
#define | TFUNC_LOC_VAL(name) int name (dbref player, MECH *mech, int loc, int * val) |
#define | TFUNC_LOCPOS(name) int name (dbref player, MECH *mech, int loc, int part) |
#define | TFUNC_LOC(name) int name (dbref player, MECH *mech, int loc) |
#define | TFUNC_LOC_RESEAL(name) int name (dbref player, MECH *mech, int loc) |
#define | NFUNC(a) a { return 0; } |
#define | PACK_LOCPOS(loc, pos) ((loc) + (pos)*LOCMAX) |
#define | PACK_LOCPOS_E(loc, pos, extra) ((loc) + (pos)*LOCMAX + (extra)*LOCMAX*POSMAX) |
#define | UNPACK_LOCPOS(var, loc, pos) loc = (var % LOCMAX);pos = (var / LOCMAX) % POSMAX |
#define | UNPACK_LOCPOS_E(var, loc, pos, extra) UNPACK_LOCPOS(var,loc,pos);extra = var / (LOCMAX * POSMAX) |
#define | ProperArmor(mech) |
#define | ProperInternal(mech) |
#define | GrabPartsM(m, a, b, c) econ_change_items(IsDS(m) ? AeroBay(m,0) : Location(m->mynum),a,b,0-c) |
#define | PartAvailM(m, a, b, c) (econ_find_items(IsDS(m) ? AeroBay(m,0) : Location(m->mynum),a,b)>=c) |
#define | AddPartsM(m, a, b, c) econ_change_items(IsDS(m) ? AeroBay(m,0) : Location(m->mynum), alias_part(m, a) , b, c) |
#define | AVCHECKM(m, a, b, c) DOCHECK1(!PartAvailM(m,a,b,c), tprintf("Not enough %ss in store! You need to have atleast %d.",part_name(a,b),c)); |
#define | alias_part(m, t) |
Functions | |
ETECHCOMMAND (tech_removegun) | |
ETECHCOMMAND (tech_removepart) | |
ETECHCOMMAND (tech_removesection) | |
ETECHCOMMAND (tech_replacegun) | |
ETECHCOMMAND (tech_repairgun) | |
ETECHCOMMAND (tech_fixenhcrit) | |
ETECHCOMMAND (tech_replacepart) | |
ETECHCOMMAND (tech_repairpart) | |
ETECHCOMMAND (tech_toggletype) | |
ETECHCOMMAND (tech_reload) | |
ETECHCOMMAND (tech_unload) | |
ETECHCOMMAND (tech_fixarmor) | |
ETECHCOMMAND (tech_fixinternal) | |
ETECHCOMMAND (tech_reattach) | |
ETECHCOMMAND (tech_checkstatus) | |
ETECHCOMMAND (tech_reseal) | |
ETECHCOMMAND (tech_replacesuit) | |
ECMD (show_mechs_damage) | |
ECMD (tech_fix) | |
ETECHEVENT (muxevent_tickmech_reattach) | |
ETECHEVENT (muxevent_tickmech_reseal) | |
ETECHEVENT (muxevent_tickmech_reload) | |
ETECHEVENT (muxevent_tickmech_removegun) | |
ETECHEVENT (muxevent_tickmech_removepart) | |
ETECHEVENT (muxevent_tickmech_removesection) | |
ETECHEVENT (muxevent_tickmech_repairarmor) | |
ETECHEVENT (muxevent_tickmech_repairgun) | |
ETECHEVENT (muxevent_tickmech_repairenhcrit) | |
ETECHEVENT (muxevent_tickmech_repairinternal) | |
ETECHEVENT (muxevent_tickmech_repairpart) | |
ETECHEVENT (muxevent_tickmech_replacegun) | |
ETECHEVENT (muxevent_tickmech_mountbomb) | |
ETECHEVENT (muxevent_tickmech_umountbomb) | |
ETECHEVENT (muxevent_tickmech_replacesuit) | |
ETECHEVENT (very_fake_func) | |
void | loadrepairs (FILE *f) |
void | saverepairs (FILE *f) |
int | valid_ammo_mode (MECH *mech, int loc, int part, int let) |
#define AddPartsM | ( | m, | |||
a, | |||||
b, | |||||
c | ) | econ_change_items(IsDS(m) ? AeroBay(m,0) : Location(m->mynum), alias_part(m, a) , b, c) |
Definition at line 235 of file mech.tech.h.
Referenced by muxevent_tickmech_reload(), muxevent_tickmech_removegun(), muxevent_tickmech_removepart(), muxevent_tickmech_removesection(), TFUNC_LOC(), TFUNC_LOC_RESEAL(), and TFUNC_LOCPOS().
#define alias_part | ( | m, | |||
t | ) |
Value:
(IsActuator(t) ? Cargo(S_ACTUATOR) : \ (t == Special(ENGINE) ? \ ((MechSpecials(m) & XL_TECH) ? Cargo(XL_ENGINE) : \ (MechSpecials(m) & ICE_TECH) ? Cargo(IC_ENGINE) : \ (MechSpecials(m) & XXL_TECH) ? Cargo(XXL_ENGINE) : \ (MechSpecials(m) & CE_TECH) ? Cargo(COMP_ENGINE) : \ (MechSpecials(m) & LE_TECH) ? Cargo(LIGHT_ENGINE) : t) : \ (t == Special(HEAT_SINK) && MechHasDHS(m) ? Cargo(DOUBLE_HEAT_SINK) : t)))
Definition at line 242 of file mech.tech.h.
Referenced by critslot_func().
#define AVCHECKM | ( | m, | |||
a, | |||||
b, | |||||
c | ) | DOCHECK1(!PartAvailM(m,a,b,c), tprintf("Not enough %ss in store! You need to have atleast %d.",part_name(a,b),c)); |
Definition at line 239 of file mech.tech.h.
#define DOTECH_LOC | ( | diff, | |||
flunkfunc, | |||||
succfunc, | |||||
resourcefunc, | |||||
time, | |||||
d1, | |||||
d2, | |||||
fu, | |||||
type, | |||||
msg | ) |
Value:
if (resourcefunc(player,mech,loc)<0) return; \ START(msg); \ if (tech_roll(player, mech, diff) < 0) { mod = 3; \ if (flunkfunc(player,mech,loc)<0) { FAKEREPAIR(time,type,d1,d2);return; }} \ else \ { if (succfunc(player,mech,loc)<0) return; } \ STARTREPAIR(time,d1,d2,fu,type)
Definition at line 165 of file mech.tech.h.
Referenced by TECHCOMMANDH().
#define DOTECH_LOC_VAL | ( | diff, | |||
flunkfunc, | |||||
succfunc, | |||||
resourcefunc, | |||||
amo, | |||||
time, | |||||
d1, | |||||
d2, | |||||
fu, | |||||
type, | |||||
msg | ) |
Value:
if (resourcefunc(player,mech,loc,amo)<0) return; \ START(msg); \ if (tech_roll(player, mech, diff) < 0) { mod = 3; \ if (flunkfunc(player,mech,loc,amo)<0) { FAKEREPAIR(time,type,d1,d2); return; }} \ else \ { if (succfunc(player,mech,loc,amo)<0) return; } \ STARTREPAIR(time,d1,d2,fu,type)
Definition at line 155 of file mech.tech.h.
#define DOTECH_LOC_VAL_S | ( | diff, | |||
flunkfunc, | |||||
succfunc, | |||||
resourcefunc, | |||||
amo, | |||||
time, | |||||
type, | |||||
d1, | |||||
d2, | |||||
msg | ) |
Value:
if (resourcefunc(player,mech,loc,amo)<0) return; \ START(msg); \ if (tech_roll(player, mech, diff) < 0) { mod = 3; \ if (flunkfunc(player,mech,loc,amo)<0) { FAKEREPAIR(time,type,d1,d2); return; }} \ else \ { if (succfunc(player,mech,loc,amo)<0) return; }
Definition at line 147 of file mech.tech.h.
Referenced by TECHCOMMANDH().
#define DOTECH_LOCPOS | ( | diff, | |||
flunkfunc, | |||||
succfunc, | |||||
resourcefunc, | |||||
time, | |||||
d1, | |||||
d2, | |||||
fu, | |||||
type, | |||||
msg, | |||||
isgun | ) |
Value:
if (resourcefunc(player,mech,loc,part)>=0) { START(msg); \ if ((!isgun && tech_roll(player, mech, diff) < 0) || \ (isgun && tech_weapon_roll(player, mech, diff) < 0)) { mod = 3; \ if (flunkfunc(player,mech,loc,part)<0) { FAKEREPAIR(time,type,d1,d2); return;}} \ else \ { if (succfunc(player,mech,loc,part)<0) return; } \ STARTREPAIR(time,d1,d2,fu,type); }
Definition at line 126 of file mech.tech.h.
Referenced by TECHCOMMANDH().
#define DOTECH_LOCPOS_VAL | ( | diff, | |||
flunkfunc, | |||||
succfunc, | |||||
resourcefunc, | |||||
amo, | |||||
time, | |||||
d1, | |||||
d2, | |||||
fu, | |||||
type, | |||||
msg | ) |
Value:
if (resourcefunc(player,mech,loc,part,amo)<0) return; \ START(msg); \ if (tech_roll(player, mech, diff) < 0) { mod = 3; \ if (flunkfunc(player,mech,loc,part,amo)<0) {FAKEREPAIR(time,type,d1,d2);return;}}\ else \ { if (succfunc(player,mech,loc,part,amo)<0) return; } \ STARTREPAIR(time,d1,d2,fu,type)
Definition at line 136 of file mech.tech.h.
Referenced by TECHCOMMANDH().
#define ENHCRIT_DIFFICULTY 0 |
#define ETECHCOMMAND | ( | a | ) | void a (dbref player, void *data, char *buffer) |
Definition at line 92 of file mech.tech.h.
#define ETECHEVENT | ( | a | ) | extern void a (MUXEVENT *e) |
Definition at line 105 of file mech.tech.h.
#define EXTMAX 256 |
Definition at line 97 of file mech.tech.h.
#define FAKEREPAIR | ( | time, | |||
type, | |||||
d1, | |||||
d2 | ) | FIXEVENT(tech_addtechtime(player, (time * mod) / 2),d1,d2,very_fake_func,type) |
#define FIXARMOR_DIFFICULTY 1 |
#define FIXARMOR_TIME 3 |
Definition at line 59 of file mech.tech.h.
Referenced by cheat_find_last(), muxevent_tickmech_repairarmor(), and TECHCOMMANDH().
#define FIXEVENT | ( | time, | |||
d1, | |||||
d2, | |||||
fu, | |||||
type | ) | muxevent_add(MAX(1, time), 0, type, fu, (void *) d1, (void *) ((d2) + player * PLAYERPOS)) |
#define FIXINTERNAL_DIFFICULTY 2 |
#define FIXINTERNAL_TIME 9 |
Definition at line 60 of file mech.tech.h.
Referenced by cheat_find_last(), muxevent_tickmech_repairinternal(), and TECHCOMMANDH().
#define GrabPartsM | ( | m, | |||
a, | |||||
b, | |||||
c | ) | econ_change_items(IsDS(m) ? AeroBay(m,0) : Location(m->mynum),a,b,0-c) |
Definition at line 232 of file mech.tech.h.
#define LOCMAX 16 |
Definition at line 95 of file mech.tech.h.
#define MAX_TECHTIME 600 |
#define MOUNT_BOMB_TIME 5 |
Definition at line 51 of file mech.tech.h.
#define NFUNC | ( | a | ) | a { return 0; } |
Definition at line 183 of file mech.tech.h.
#define PartAvailM | ( | m, | |||
a, | |||||
b, | |||||
c | ) | (econ_find_items(IsDS(m) ? AeroBay(m,0) : Location(m->mynum),a,b)>=c) |
Definition at line 233 of file mech.tech.h.
#define PARTTYPE_DIFFICULTY | ( | a | ) | (1) |
#define PLAYERPOS (LOCMAX*POSMAX*EXTMAX) |
Definition at line 98 of file mech.tech.h.
Referenced by cheat_find_last(), describe_repairs(), loadrepairs(), muxevent_tickmech_reattach(), muxevent_tickmech_reload(), muxevent_tickmech_removegun(), muxevent_tickmech_removepart(), muxevent_tickmech_removesection(), muxevent_tickmech_repairarmor(), muxevent_tickmech_repairenhcrit(), muxevent_tickmech_repairgun(), muxevent_tickmech_repairinternal(), muxevent_tickmech_repairpart(), muxevent_tickmech_replacegun(), muxevent_tickmech_replacesuit(), and muxevent_tickmech_reseal().
#define POSMAX 16 |
Definition at line 96 of file mech.tech.h.
#define ProperArmor | ( | mech | ) |
Value:
(Cargo(\ (MechSpecials(mech) & FF_TECH) ? FF_ARMOR : \ (MechSpecials(mech) & HARDA_TECH) ? HD_ARMOR : \ (MechSpecials2(mech) & STEALTH_ARMOR_TECH) ? STH_ARMOR : \ (MechSpecials2(mech) & HVY_FF_ARMOR_TECH) ? HVY_FF_ARMOR : \ (MechSpecials2(mech) & LT_FF_ARMOR_TECH) ? LT_FF_ARMOR : \ (MechInfantrySpecials(mech) & CS_PURIFIER_STEALTH_TECH) ? PURIFIER_ARMOR : \ S_ARMOR))
Definition at line 214 of file mech.tech.h.
Referenced by muxevent_tickmech_removesection(), and TFUNC_LOC_VAL().
#define ProperInternal | ( | mech | ) |
Value:
(Cargo(\ (MechSpecials(mech) & ES_TECH) ? ES_INTERNAL : \ (MechSpecials(mech) & REINFI_TECH) ? RE_INTERNAL : \ (MechSpecials(mech) & COMPI_TECH) ? CO_INTERNAL : \ S_INTERNAL))
Definition at line 224 of file mech.tech.h.
Referenced by muxevent_tickmech_removesection(), TFUNC_LOC(), TFUNC_LOC_RESEAL(), TFUNC_LOC_VAL(), and TFUNC_LOCPOS().
#define REATTACH_DIFFICULTY 3 |
#define REATTACH_TIME 240 |
#define RELOAD_DIFFICULTY 1 |
#define RELOAD_TIME 10 |
#define REMOVEG_DIFFICULTY 1 |
#define REMOVEG_TIME 40 |
#define REMOVEP_DIFFICULTY 0 |
#define REMOVEP_TIME 40 |
#define REMOVES_DIFFICULTY 2 |
#define REMOVES_TIME 120 |
#define REPAIR_DIFFICULTY 0 |
#define REPAIRENHCRIT_TIME 15 |
#define REPAIREVENT | ( | time, | |||
d1, | |||||
d2, | |||||
fu, | |||||
type | ) | FIXEVENT((time)*TECH_TICK,d1,d2,fu,type) |
Definition at line 116 of file mech.tech.h.
Referenced by muxevent_tickmech_repairarmor(), and muxevent_tickmech_repairinternal().
#define REPAIRGUN_TIME 20 |
#define REPAIRPART_TIME 15 |
#define REPLACE_DIFFICULTY 1 |
#define REPLACEGUN_TIME 60 |
#define REPLACEPART_TIME 45 |
#define REPLACESUIT_DIFFICULTY 3 |
#define REPLACESUIT_TIME 120 |
#define RESEAL_DIFFICULTY 0 |
#define RESEAL_TIME 60 |
#define START | ( | a | ) | notify(player, a) |
#define STARTIREPAIR | ( | time, | |||
d1, | |||||
d2, | |||||
fu, | |||||
type, | |||||
amount | ) | FIXEVENT((tech_addtechtime(player, (time * mod) / 2) - (amount > 0 ? TECH_TICK * (time * (amount - 1) / (amount)) : 0)), d1, d2, fu, type) |
#define STARTREPAIR | ( | time, | |||
d1, | |||||
d2, | |||||
fu, | |||||
type | ) | FIXEVENT(tech_addtechtime(player, (time * mod) / 2),d1,d2,fu,type) |
#define TECH_TICK 60 |
Definition at line 27 of file mech.tech.h.
Referenced by cheat_find_last(), tech_addtechtime(), and tech_status().
#define TECH_UNIT "minute" |
#define TECHCOMMANDB |
Value:
MECH *mech = (MECH *) data; \ int loc, part, t, full, now, from, to, change, mod=2, isds=0; \ char *c;
Definition at line 70 of file mech.tech.h.
Referenced by TECHCOMMANDH().
#define TECHCOMMANDC |
Value:
DOCHECK(!(Tech(player)),"Insufficient clearance to access the command."); \ DOCHECK(!mech, "Error has occured in techcommand ; please contact a wiz"); \ isds = DropShip(MechType(mech)); \ DOCHECK(Starting(mech) && !Wiz(player), "The mech's starting up! Please stop the sequence first."); \ DOCHECK(Started(mech) && !Wiz(player), "The mech's started up ; please shut it down first."); \ DOCHECK(!isds && !MechStall(mech) && !Wiz(player), "The 'mech isn't in a repair stall!");
Definition at line 76 of file mech.tech.h.
Referenced by tech_fix(), and TECHCOMMANDH().
#define TECHCOMMANDD |
Value:
DOCHECK(!(Tech(player)),"Insufficient clearance to access the command."); \ DOCHECK(!mech, "Error has occured in techcommand ; please contact a wiz"); \ isds = DropShip(MechType(mech)); \ DOCHECK(Starting(mech) && !Wiz(player), "The mech's starting up! Please stop the sequence first."); \ DOCHECK(Started(mech) && !Wiz(player), "The mech's started up ; please shut it down first."); \ DOCHECK(mudconf.btech_limitedrepairs && !isds && !MechStall(mech) && !Wiz(player), "The 'mech isn't in a repair stall!");
Definition at line 84 of file mech.tech.h.
Referenced by show_mechs_damage(), tech_repairs(), and TECHCOMMANDH().
#define TECHCOMMANDH | ( | a | ) | void a (dbref player, void * data, char * buffer) |
Definition at line 68 of file mech.tech.h.
#define TECHEVENT | ( | a | ) |
Definition at line 180 of file mech.tech.h.
Definition at line 182 of file mech.tech.h.
Definition at line 176 of file mech.tech.h.
Definition at line 178 of file mech.tech.h.
Definition at line 174 of file mech.tech.h.
#define UMOUNT_BOMB_TIME 5 |
Definition at line 52 of file mech.tech.h.
Definition at line 210 of file mech.tech.h.
Referenced by muxevent_tickmech_repairenhcrit(), muxevent_tickmech_repairgun(), muxevent_tickmech_repairpart(), and tech_check_locpart().
#define UNPACK_LOCPOS_E | ( | var, | |||
loc, | |||||
pos, | |||||
extra | ) | UNPACK_LOCPOS(var,loc,pos);extra = var / (LOCMAX * POSMAX) |
Definition at line 211 of file mech.tech.h.
Referenced by describe_repairs(), muxevent_tickmech_reload(), muxevent_tickmech_removegun(), muxevent_tickmech_removepart(), muxevent_tickmech_removesection(), and muxevent_tickmech_replacegun().
#define WEAPTYPE_DIFFICULTY | ( | a | ) | ((int) (sqrt(MechWeapons[Weapon2I(a)].criticals)*1.5-1.1)) |
ECMD | ( | tech_fix | ) |
ECMD | ( | show_mechs_damage | ) |
ETECHCOMMAND | ( | tech_replacesuit | ) |
ETECHCOMMAND | ( | tech_reseal | ) |
ETECHCOMMAND | ( | tech_checkstatus | ) |
ETECHCOMMAND | ( | tech_reattach | ) |
ETECHCOMMAND | ( | tech_fixinternal | ) |
ETECHCOMMAND | ( | tech_fixarmor | ) |
ETECHCOMMAND | ( | tech_unload | ) |
ETECHCOMMAND | ( | tech_reload | ) |
ETECHCOMMAND | ( | tech_toggletype | ) |
ETECHCOMMAND | ( | tech_repairpart | ) |
ETECHCOMMAND | ( | tech_replacepart | ) |
ETECHCOMMAND | ( | tech_fixenhcrit | ) |
ETECHCOMMAND | ( | tech_repairgun | ) |
ETECHCOMMAND | ( | tech_replacegun | ) |
ETECHCOMMAND | ( | tech_removesection | ) |
ETECHCOMMAND | ( | tech_removepart | ) |
ETECHCOMMAND | ( | tech_removegun | ) |
ETECHEVENT | ( | very_fake_func | ) |
ETECHEVENT | ( | muxevent_tickmech_replacesuit | ) |
ETECHEVENT | ( | muxevent_tickmech_umountbomb | ) |
ETECHEVENT | ( | muxevent_tickmech_mountbomb | ) |
ETECHEVENT | ( | muxevent_tickmech_replacegun | ) |
ETECHEVENT | ( | muxevent_tickmech_repairpart | ) |
ETECHEVENT | ( | muxevent_tickmech_repairinternal | ) |
ETECHEVENT | ( | muxevent_tickmech_repairenhcrit | ) |
ETECHEVENT | ( | muxevent_tickmech_repairgun | ) |
ETECHEVENT | ( | muxevent_tickmech_repairarmor | ) |
ETECHEVENT | ( | muxevent_tickmech_removesection | ) |
ETECHEVENT | ( | muxevent_tickmech_removepart | ) |
ETECHEVENT | ( | muxevent_tickmech_removegun | ) |
ETECHEVENT | ( | muxevent_tickmech_reload | ) |
ETECHEVENT | ( | muxevent_tickmech_reseal | ) |
ETECHEVENT | ( | muxevent_tickmech_reattach | ) |
void loadrepairs | ( | FILE * | f | ) |
Definition at line 56 of file mech.tech.saverepair.c.
Referenced by load_xcode().
00057 { 00058 dbref d, player; 00059 int type; 00060 int data; 00061 int time; 00062 MECH *mech; 00063 int loaded = 0; 00064 int fake; 00065 00066 if(feof(f)) 00067 return; 00068 fread(&d, sizeof(d), 1, f); 00069 while (d > 0 && !feof(f)) { 00070 loaded++; 00071 CHELO(type); 00072 CHELO(time); 00073 CHELO(data); 00074 fake = (time < 0); 00075 time = abs(time); 00076 if(!(mech = FindObjectsData(d))) 00077 continue; 00078 player = data / PLAYERPOS; 00079 data = data % PLAYERPOS; 00080 if(fake) 00081 FIXEVENT(time, mech, data, very_fake_func, type); 00082 else 00083 switch (type) { 00084 case EVENT_REPAIR_MOB: 00085 FIXEVENT(time, mech, data, muxevent_tickmech_mountbomb, type); 00086 break; 00087 case EVENT_REPAIR_UMOB: 00088 FIXEVENT(time, mech, data, muxevent_tickmech_umountbomb, 00089 type); 00090 break; 00091 case EVENT_REPAIR_REPL: 00092 FIXEVENT(time, mech, data, muxevent_tickmech_repairpart, 00093 type); 00094 break; 00095 case EVENT_REPAIR_REPLG: 00096 FIXEVENT(time, mech, data, muxevent_tickmech_replacegun, 00097 type); 00098 break; 00099 case EVENT_REPAIR_REPAP: 00100 FIXEVENT(time, mech, data, muxevent_tickmech_repairpart, 00101 type); 00102 break; 00103 case EVENT_REPAIR_REPENHCRIT: 00104 FIXEVENT(time, mech, data, muxevent_tickmech_repairenhcrit, 00105 type); 00106 break; 00107 case EVENT_REPAIR_REPAG: 00108 FIXEVENT(time, mech, data, muxevent_tickmech_repairgun, type); 00109 break; 00110 case EVENT_REPAIR_REAT: 00111 FIXEVENT(time, mech, data, muxevent_tickmech_reattach, type); 00112 break; 00113 case EVENT_REPAIR_RELO: 00114 FIXEVENT(time, mech, data, muxevent_tickmech_reload, type); 00115 break; 00116 case EVENT_REPAIR_FIX: 00117 FIXEVENT(time, mech, data, muxevent_tickmech_repairarmor, 00118 type); 00119 break; 00120 case EVENT_REPAIR_FIXI: 00121 FIXEVENT(time, mech, data, muxevent_tickmech_repairinternal, 00122 type); 00123 break; 00124 case EVENT_REPAIR_SCRL: 00125 FIXEVENT(time, mech, data, muxevent_tickmech_removesection, 00126 type); 00127 break; 00128 case EVENT_REPAIR_SCRG: 00129 FIXEVENT(time, mech, data, muxevent_tickmech_removegun, type); 00130 break; 00131 case EVENT_REPAIR_SCRP: 00132 FIXEVENT(time, mech, data, muxevent_tickmech_removepart, 00133 type); 00134 break; 00135 case EVENT_REPAIR_REPSUIT: 00136 FIXEVENT(time, mech, data, muxevent_tickmech_replacesuit, 00137 type); 00138 break; 00139 } 00140 CHELO(d); 00141 } 00142 if(loaded) 00143 fprintf(stderr, "LOADED: %d tech events.\n", loaded); 00144 }
void saverepairs | ( | FILE * | f | ) |
Definition at line 43 of file mech.tech.saverepair.c.
Referenced by SaveSpecialObjects().
00044 { 00045 int i; 00046 dbref d = -1; 00047 00048 cheat_file = f; 00049 for(i = FIRST_TECH_EVENT; i <= LAST_TECH_EVENT; i++) { 00050 ev_type = i; 00051 muxevent_gothru_type(i, save_event); 00052 } 00053 CHESA(d); 00054 }
int valid_ammo_mode | ( | MECH * | mech, | |
int | loc, | |||
int | part, | |||
int | let | |||
) |
Definition at line 98 of file mech.tech.do.c.
00099 { 00100 int w, i; 00101 00102 if(!IsAmmo(GetPartType(mech, loc, part)) || !let) 00103 return -1; 00104 let = toupper(let); 00105 w = Ammo2I(GetPartType(mech, loc, part)); 00106 00107 if(MechWeapons[w].special & NOSPA) 00108 return -1; 00109 00110 for(i = 0; ammo_types[i].name; i++) { 00111 if(ammo_types[i].name != let) 00112 continue; 00113 if(ammo_types[i].rtype >= 0 && 00114 MechWeapons[w].type != ammo_types[i].rtype) 00115 continue; 00116 if(ammo_types[i].rspec && 00117 !(MechWeapons[w].special & ammo_types[i].rspec)) 00118 continue; 00119 if(ammo_types[i].ntype >= 0 && 00120 MechWeapons[w].type == ammo_types[i].ntype) 00121 continue; 00122 if(ammo_types[i].nspec && 00123 (MechWeapons[w].special & ammo_types[i].nspec)) 00124 continue; 00125 return ammo_types[i].aflag; 00126 } 00127 return -1; 00128 }