src/hcode/btech/mech.events.c File Reference

#include <math.h>
#include "mech.events.h"
#include "mech.notify.h"
#include "p.aero.move.h"
#include "p.mech.utils.h"
#include "p.mech.update.h"
#include "p.mech.los.h"
#include "p.btechstats.h"
#include "p.mech.sensor.h"
#include "p.mech.partnames.h"
#include "p.mech.combat.misc.h"

Include dependency graph for mech.events.c:

Go to the source code of this file.

Data Structures

struct  foo

Functions

void mech_heartbeat (MECH *mech)
static int factoral (int n)
void mech_standfail_event (MUXEVENT *e)
void mech_fall_event (MUXEVENT *e)
void mech_lock_event (MUXEVENT *e)
void mech_stabilizing_event (MUXEVENT *e)
void mech_jump_event (MUXEVENT *e)
void mech_recovery_event (MUXEVENT *e)
void ProlongUncon (MECH *mech, int len)
void mech_lateral_event (MUXEVENT *e)
void mech_move_event (MUXEVENT *e)
void mech_stand_event (MUXEVENT *e)
void mech_plos_event (MUXEVENT *e)
void aero_move_event (MUXEVENT *e)
void very_fake_func (MUXEVENT *e)
void mech_crewstun_event (MUXEVENT *e)
void unstun_crew_event (MUXEVENT *e)
void mech_unjam_ammo_event (MUXEVENT *objEvent)
void check_stagger_event (MUXEVENT *event)
int calcStaggerBTHMod (MECH *mech)

Variables

int PilotStatusRollNeeded []
foo lateral_modes []


Function Documentation

void aero_move_event ( MUXEVENT e  ) 

Definition at line 282 of file mech.events.c.

References aero_move_event(), aero_UpdateHeading(), aero_UpdateSpeed(), my_event_type::data, DS_BlastNearbyMechsAndTrees(), EVENT_MOVE, Fallen, FuelCheck(), IsDS, Landed, MechDesiredFacing, MechDesiredSpeed, MechElevation, MECHEVENT, MechFacing, MechSpeed, MechStartFZ, MechZ, move_mech(), MOVE_TICK, muxevent_tick, RollingT, Started, UpdateHeading(), UpdateSpeed(), and WEAPON_TICK.

Referenced by aero_move_event().

00283 {
00284         MECH *mech = (MECH *) e->data;
00285 
00286         if(!Landed(mech)) {
00287                 /* Returns 1 only if we
00288                    1) Ran out of fuel, and
00289                    2) Were VTOL, and
00290                    3) Crashed 
00291                  */
00292                 if(FuelCheck(mech))
00293                         return;
00294                 /* Genuine CHEAT :-) */
00295                 if(Started(mech)) {
00296                         aero_UpdateHeading(mech);
00297                         aero_UpdateSpeed(mech);
00298                 }
00299                 if(Fallen(mech))
00300                         MechStartFZ(mech) = MechStartFZ(mech) - 1;
00301                 move_mech(mech);
00302                 if(IsDS(mech) && MechZ(mech) <= (MechElevation(mech) + 5) &&
00303                    ((muxevent_tick / WEAPON_TICK) % 10) == 0)
00304                         DS_BlastNearbyMechsAndTrees(mech,
00305                                                                                 "You are hit by the DropShip's plasma exhaust!",
00306                                                                                 "is hit directly by DropShip's exhaust!",
00307                                                                                 "You are hit by the DropShip's plasma exhaust!",
00308                                                                                 "is hit by DropShip's exhaust!",
00309                                                                                 "light up and burn.", 8);
00310                 MECHEVENT(mech, EVENT_MOVE, aero_move_event, MOVE_TICK, 0);
00311         } else if(Landed(mech) && !Fallen(mech) && RollingT(mech)) {
00312                 UpdateHeading(mech);
00313                 UpdateSpeed(mech);
00314                 move_mech(mech);
00315                 if(fabs(MechSpeed(mech)) > 0.0 ||
00316                    fabs(MechDesiredSpeed(mech)) > 0.0 ||
00317                    MechDesiredFacing(mech) != MechFacing(mech))
00318                         if(!FuelCheck(mech))
00319                                 MECHEVENT(mech, EVENT_MOVE, aero_move_event, MOVE_TICK, 0);
00320         }
00321 }

int calcStaggerBTHMod ( MECH mech  ) 

Definition at line 534 of file mech.events.c.

References MechTons, StaggerLevel, and Started.

Referenced by check_stagger_event(), LandMech(), and mech_jump().

00535 {
00536         int bthMod = 0;
00537         int tonnageMod = 0;
00538 
00539         if(!Started(mech)) {
00540                 bthMod = 999;
00541         } else {
00542                 bthMod = StaggerLevel(mech);
00543 
00544                 if(MechTons(mech) <= 35)
00545                         tonnageMod = 1;
00546                 else if(MechTons(mech) <= 55)
00547                         tonnageMod = 0;
00548                 else if(MechTons(mech) <= 75)
00549                         tonnageMod = -1;
00550                 else
00551                         tonnageMod = -2;
00552 
00553                 bthMod += tonnageMod;
00554         }
00555 
00556         return bthMod;
00557 }

void check_stagger_event ( MUXEVENT event  ) 

Definition at line 426 of file mech.events.c.

References calcStaggerBTHMod(), CLASS_MECH, my_event_type::data, Fallen, Jumping, MadePilotSkillRoll(), mech_notify(), MECHALL, MechFalls(), MechLOSBroadcast(), MechType, MECH::mynum, MECH::rd, SendDebug, mech_rd::staggerDamage, StaggerLevel, StopStaggerCheck, and tprintf().

00427 {
00428         MECH *mech = (MECH *) event->data;      /* get the mech */
00429 
00430         SendDebug(tprintf("Triggered stagger check for %d.", mech->mynum));
00431 
00432         if((StaggerLevel(mech) < 1) || Fallen(mech) ||
00433            (MechType(mech) != CLASS_MECH)) {
00434                 StopStaggerCheck(mech);
00435                 return;
00436         }
00437 
00438         if(Jumping(mech)) {
00439                 return;
00440         }
00441 
00442         mech_notify(mech, MECHALL, "You stagger from the damage!");
00443         if(!MadePilotSkillRoll(mech, calcStaggerBTHMod(mech))) {
00444                 mech_notify(mech, MECHALL,
00445                                         "You loose the battle with gravity and tumble over!!");
00446                 MechLOSBroadcast(mech, "tumbles over, staggered by the damage!");
00447                 MechFalls(mech, 1, 0);
00448         }
00449 
00450         StopStaggerCheck(mech);
00451         /* Since stagger rolls happen much more often now, this adds 10 damage
00452          * points of 'buffer' to mech that was just forced to make a stager roll.
00453          * Mechs whose damage accumulation times out without making a roll (<20
00454          * damage) don't get this help. This 10 points of damage assistance slowly
00455          * times out in CheckDamage, or can be erased by weapons fire */
00456         mech->rd.staggerDamage = -10;
00457 }

static int factoral ( int  n  )  [static]

Definition at line 30 of file mech.events.c.

Referenced by mech_fall_event().

00031 {
00032         int i, j = 0;
00033 
00034         for(i = 1; i <= n; i++)
00035                 j += i;
00036         return j;
00037 }

void mech_crewstun_event ( MUXEVENT e  ) 

Definition at line 331 of file mech.events.c.

References CLASS_MECH, my_event_type::data, Destroyed, mech_notify(), MECH_STUNNED, MECHALL, MechCritStatus, MechType, and Started.

Referenced by ModifyHeadHit().

00332 {
00333         MECH *mech = (MECH *) e->data;
00334 
00335         if(!mech)
00336                 return;
00337         if(!Started(mech) || Destroyed(mech)) {
00338                 if(MechCritStatus(mech) & MECH_STUNNED)
00339                         MechCritStatus(mech) &= ~MECH_STUNNED;
00340                 return;
00341         }
00342         if(MechType(mech) != CLASS_MECH)
00343                 mech_notify(mech, MECHALL,
00344                                         "%ch%cgThe crew recovers from their bewilderment!%cn");
00345         else
00346                 mech_notify(mech, MECHALL,
00347                                         "%ch%cgYou recover from your stunning experience!%cn");
00348 
00349         if(MechCritStatus(mech) & MECH_STUNNED)
00350                 MechCritStatus(mech) &= ~MECH_STUNNED;
00351 }

void mech_fall_event ( MUXEVENT e  ) 

Definition at line 47 of file mech.events.c.

References AeroFreeFuel, AeroFuel, CLASS_VTOL, my_event_type::data, my_event_type::data2, EVENT_FALL, factoral(), FALL_ACCEL, FALL_TICK, FlyingT, JUMPING, MarkForLOSUpdate(), mech_fall_event(), mech_notify(), MECHALL, MECHEVENT, MechFalls(), MechFZ, MechLOSBroadcast(), MechsElevation, MechStatus, MechType, MechZ, ROTOR, SectIsDestroyed, Started, and ZSCALE.

Referenced by cause_armordamage(), char_disembark(), FuelCheck(), mech_dropoff(), mech_fall_event(), mech_ood_damage(), mech_shutdown(), and StartVTOLCrash().

00048 {
00049         MECH *mech = (MECH *) e->data;
00050         int fallspeed = (int) e->data2;
00051         int fallen_elev;
00052 
00053         if(Started(mech) && fallspeed >= 0)
00054                 return;
00055         if(fallspeed <= 0 && (!Started(mech) || !(FlyingT(mech)) ||
00056                                                   ((AeroFuel(mech) <= 0) && !AeroFreeFuel(mech)) ||
00057                                                   ((MechType(mech) == CLASS_VTOL) &&
00058                                                    (SectIsDestroyed(mech, ROTOR)))))
00059                 fallspeed -= FALL_ACCEL;
00060         else
00061                 fallspeed += FALL_ACCEL;
00062         MarkForLOSUpdate(mech);
00063         if(MechsElevation(mech) > abs(fallspeed)) {
00064                 MechZ(mech) -= abs(fallspeed);
00065                 MechFZ(mech) = MechZ(mech) * ZSCALE;
00066                 MECHEVENT(mech, EVENT_FALL, mech_fall_event, FALL_TICK, fallspeed);
00067                 return;
00068         }
00069         /* Time to hit da ground */
00070         fallen_elev = factoral(abs(fallspeed));
00071         mech_notify(mech, MECHALL, "You hit the ground!");
00072         MechLOSBroadcast(mech, "hits the ground!");
00073         MechFalls(mech, fallen_elev, 0);
00074         MechStatus(mech) &= ~JUMPING;
00075 }

void mech_heartbeat ( MECH mech  ) 

Definition at line 25 of file mech.events.c.

References UpdateRecycling.

Referenced by heartbeat_dispatch().

00025                                 {
00026     UpdateRecycling(mech);
00027     return;
00028 }

void mech_jump_event ( MUXEVENT e  ) 

Definition at line 113 of file mech.events.c.

References my_event_type::data, EVENT_JUMP, JUMP_TICK, Jumping, mech_jump_event(), MECHEVENT, move_mech(), and StopJump.

Referenced by mech_jump(), and mech_jump_event().

00114 {
00115         MECH *mech = (MECH *) e->data;
00116 
00117         MECHEVENT(mech, EVENT_JUMP, mech_jump_event, JUMP_TICK, 0);
00118         move_mech(mech);
00119         if(!Jumping(mech))
00120                 StopJump(mech);
00121 }

void mech_lateral_event ( MUXEVENT e  ) 

Definition at line 188 of file mech.events.c.

References my_event_type::data, my_event_type::data2, EVENT_SIDESLIP, full, mech_printf(), MECHALL, MECHEVENT, MechLateral, MechMove, MOVE_QUAD, foo::ofs, SideSlipping, Started, and StopSideslip.

Referenced by mech_lateral().

00189 {
00190         MECH *mech = (MECH *) e->data;
00191         int latmode = (int) e->data2;
00192 
00193         if(!mech || !Started(mech))
00194                 return;
00195         mech_printf(mech, MECHALL,
00196                                 "Lateral movement mode change to %s completed.",
00197                                 lateral_modes[latmode].full);
00198         MechLateral(mech) = lateral_modes[latmode].ofs;
00199 #ifdef BT_MOVEMENT_MODES
00200         if(MechMove(mech) != MOVE_QUAD) {
00201                 if(MechLateral(mech) == 0)
00202                         StopSideslip(mech);
00203                 else if(!(SideSlipping(mech)))
00204                         MECHEVENT(mech, EVENT_SIDESLIP, mech_sideslip_event, 1, 0);
00205         }
00206 #endif
00207 }

void mech_lock_event ( MUXEVENT e  ) 

Definition at line 78 of file mech.events.c.

References my_event_type::data, FindObjectsData(), FlMechRange, getMap(), GetMechToMechID(), InLineOfSight(), mech_printf(), MECHALL, MechTarget, MechTargX, MechTargY, MechX, and MechY.

Referenced by mech_settarget().

00079 {
00080         MECH *mech = (MECH *) e->data;
00081         MAP *map;
00082         MECH *target;
00083 
00084         if(MechTarget(mech) >= 0) {
00085                 map = getMap(mech->mapindex);
00086                 target = FindObjectsData(MechTarget(mech));
00087                 if(!target)
00088                         return;
00089                 if(!InLineOfSight(mech, target, MechX(target), MechY(target),
00090                                                   FlMechRange(map, mech, target)))
00091                         return;
00092                 mech_printf(mech, MECHALL,
00093                                         "The sensors acquire a stable lock on %s.",
00094                                         GetMechToMechID(mech, target));
00095         } else if(MechTargX(mech) >= 0 && MechTargY(mech) >= 0)
00096                 mech_printf(mech, MECHALL,
00097                                         "The sensors acquire a stable lock on (%d,%d).",
00098                                         MechTargX(mech), MechTargY(mech));
00099 
00100 }

void mech_move_event ( MUXEVENT e  ) 

Definition at line 209 of file mech.events.c.

References BRIDGE, CLASS_VEH_NAVAL, CLASS_VTOL, my_event_type::data, EVENT_MOVE, FuelCheck(), ICE, IsMechLegLess(), Jumping, Landed, mech_move_event(), MechDesiredFacing, MechDesiredSpeed, MECHEVENT, MechFacing, MechMove, MechRTerrain, MechSpeed, MechType, MechVerticalSpeed, move_mech(), MOVE_SUB, MOVE_TICK, OODing, UpdateHeading(), UpdateSpeed(), and WATER.

Referenced by mech_move_event().

00210 {
00211         MECH *mech = (MECH *) e->data;
00212 
00213         if(MechType(mech) == CLASS_VTOL)
00214                 if(Landed(mech) || FuelCheck(mech))
00215                         return;
00216         UpdateHeading(mech);
00217         if((IsMechLegLess(mech)) || Jumping(mech) || OODing(mech)) {
00218                 if(MechDesiredFacing(mech) != MechFacing(mech))
00219                         MECHEVENT(mech, EVENT_MOVE, mech_move_event, MOVE_TICK, 0);
00220                 return;
00221         }
00222         UpdateSpeed(mech);
00223         move_mech(mech);
00224 
00225         if(mech->mapindex < 0)
00226                 return;
00227 
00228         if(MechType(mech) == CLASS_VEH_NAVAL && MechRTerrain(mech) != BRIDGE &&
00229            MechRTerrain(mech) != ICE && MechRTerrain(mech) != WATER)
00230                 return;
00231 
00232         if(MechSpeed(mech) || MechDesiredSpeed(mech) ||
00233            MechDesiredFacing(mech) != MechFacing(mech) ||
00234            ((MechType(mech) == CLASS_VTOL || MechMove(mech) == MOVE_SUB) &&
00235                 MechVerticalSpeed(mech)))
00236                 MECHEVENT(mech, EVENT_MOVE, mech_move_event, MOVE_TICK, 0);
00237 }

void mech_plos_event ( MUXEVENT e  ) 

Definition at line 248 of file mech.events.c.

References AA_TECH, my_event_type::data, EVENT_PLOS, FindObjectsData(), FlMechRange, getMap(), MECH::mapindex, MECH::mapnumber, mech_plos_event(), MECHEVENT, MECHLOSFLAG_SEEN, MechPNumSeen, MechSpecials, MECH::mynum, PLOS_TICK, Sensor_DoWeSeeNow(), and Started.

Referenced by mech_plos_event().

00249 {
00250         MECH *mech = (MECH *) e->data, *target;
00251         MAP *map;
00252         int mapvis;
00253         int maplight;
00254         float range;
00255         int i;
00256 
00257         if(!Started(mech))
00258                 return;
00259         if(!(map = getMap(mech->mapindex)))
00260                 return;
00261         MECHEVENT(mech, EVENT_PLOS, mech_plos_event, PLOS_TICK, 0);
00262         if(!MechPNumSeen(mech) && !(MechSpecials(mech) & AA_TECH))
00263                 return;
00264         mapvis = map->mapvis;
00265         maplight = map->maplight;
00266         MechPNumSeen(mech) = 0;
00267         for(i = 0; i < map->first_free; i++)
00268                 if(map->mechsOnMap[i] > 0 && map->mechsOnMap[i] != mech->mynum)
00269                         if(!(map->LOSinfo[mech->mapnumber][i] & MECHLOSFLAG_SEEN)) {
00270                                 target = FindObjectsData(map->mechsOnMap[i]);
00271                                 if(!target)
00272                                         continue;
00273                                 range = FlMechRange(map, mech, target);
00274                                 MechPNumSeen(mech)++;
00275                                 Sensor_DoWeSeeNow(mech, &map->LOSinfo[mech->mapnumber][i],
00276                                                                   range, -1, -1, target, mapvis, maplight,
00277                                                                   map->cloudbase, 1, 0);
00278 
00279                         }
00280 }

void mech_recovery_event ( MUXEVENT e  ) 

Definition at line 125 of file mech.events.c.

References my_event_type::data, Destroyed, handlemwconc(), mech_notify(), MECHALL, MechStatus, Uncon, and UNCONSCIOUS.

Referenced by ProlongUncon().

00126 {
00127         MECH *mech = (MECH *) e->data;
00128 
00129         if(Destroyed(mech) || !Uncon(mech))
00130                 return;
00131         if(handlemwconc(mech, 0)) {
00132                 MechStatus(mech) &= ~UNCONSCIOUS;
00133                 mech_notify(mech, MECHALL, "The pilot regains consciousness!");
00134                 return;
00135         }
00136 }

void mech_stabilizing_event ( MUXEVENT e  ) 

Definition at line 105 of file mech.events.c.

References my_event_type::data, mech_notify(), and MECHSTARTED.

Referenced by LandMech(), and MechFalls().

00106 {
00107         MECH *mech = (MECH *) e->data;
00108 
00109         mech_notify(mech, MECHSTARTED,
00110                                 "%cgYou have finally stabilized after your jump.%c");
00111 }

void mech_stand_event ( MUXEVENT e  ) 

Definition at line 239 of file mech.events.c.

References my_event_type::data, MakeMechStand, mech_notify(), MECHALL, and MechLOSBroadcast().

Referenced by mech_stand().

00240 {
00241         MECH *mech = (MECH *) e->data;
00242 
00243         MechLOSBroadcast(mech, "stands up!");
00244         mech_notify(mech, MECHALL, "You have finally finished standing up.");
00245         MakeMechStand(mech);
00246 }

void mech_standfail_event ( MUXEVENT e  ) 

Definition at line 39 of file mech.events.c.

References my_event_type::data, mech_notify(), and MECHALL.

Referenced by mech_stand().

00040 {
00041         MECH *mech = (MECH *) e->data;
00042 
00043         mech_notify(mech, MECHALL,
00044                                 "%cgYou have finally recovered from your attempt to stand.%c");
00045 }

void mech_unjam_ammo_event ( MUXEVENT objEvent  ) 

Definition at line 365 of file mech.events.c.

References my_event_type::data, my_event_type::data2, decrement_ammunition(), FindAndCheckAmmo(), FindPilotGunnery(), FindWeaponIndex(), FindWeaponNumberOnMech(), get_parts_long_name(), I2Weapon, MadePilotSkillRoll(), mech_notify(), mech_printf(), MECHALL, MechLOSBroadcast(), MECHPILOT, MechWeapons, RAC, Roll(), SetPartTempNuke, Started, TIC_NUM_DESTROYED, and Uncon.

Referenced by mech_unjamammo_func().

00366 {
00367         MECH *objMech = (MECH *) objEvent->data;        /* get the mech */
00368         int wWeapNum = (int) objEvent->data2;   /* and now the weapon number */
00369         int wSect, wSlot, wWeapStatus, wWeapIdx;
00370         int ammoLoc, ammoCrit,ammoLoc1, ammoCrit1;
00371         int wRoll = 0;
00372         int wRollNeeded = 0;
00373 
00374         if(Uncon(objMech) || !Started(objMech))
00375                 return;
00376 
00377         wWeapStatus = FindWeaponNumberOnMech(objMech, wWeapNum, &wSect, &wSlot);
00378 
00379         if(wWeapStatus == TIC_NUM_DESTROYED)    /* return if the weapon has been destroyed */
00380                 return;
00381 
00382         wWeapIdx = FindWeaponIndex(objMech, wWeapNum);
00383 
00384         if(!FindAndCheckAmmo(objMech, wWeapIdx, wSect, wSlot, &ammoLoc, &ammoCrit, &ammoLoc1, &ammoCrit1, 0)) {
00385                 SetPartTempNuke(objMech, wSect, wSlot, 0);
00386 
00387                 mech_printf(objMech, MECHALL,
00388                                         "You finish bouncing around and realize you no longer have ammo for your %s!",
00389                                         get_parts_long_name(I2Weapon(wWeapIdx), 0));
00390                 return;
00391         }
00392 
00393         if(MechWeapons[wWeapStatus].special & RAC) {
00394                 wRoll = Roll();
00395                 wRollNeeded = FindPilotGunnery(objMech, wWeapStatus) + 3;
00396 
00397                 mech_notify(objMech, MECHPILOT,
00398                                         "You make a roll to unjam the weapon!");
00399                 mech_printf(objMech, MECHPILOT,
00400                                         "Modified Gunnery Skill: BTH %d\tRoll: %d",
00401                                         wRollNeeded, wRoll);
00402 
00403                 if(wRoll < wRollNeeded) {
00404                         mech_notify(objMech, MECHALL,
00405                                                 "Your attempt to remove the jammed slug fails. You'll need to try again to clear it.");
00406                         return;
00407                 }
00408         } else {
00409                 if(!MadePilotSkillRoll(objMech, 0)) {
00410                         mech_notify(objMech, MECHALL,
00411                                                 "Your attempt to remove the jammed slug fails. You'll need to try again to clear it.");
00412                         return;
00413                 }
00414         }
00415 
00416         SetPartTempNuke(objMech, wSect, wSlot, 0);
00417         mech_printf(objMech, MECHALL,
00418                                 "You manage to clear the jam on your %s!",
00419                                 get_parts_long_name(I2Weapon(wWeapIdx), 0));
00420         MechLOSBroadcast(objMech, "ejects a mangled shell!");
00421 
00422         decrement_ammunition(objMech, wWeapNum, wSect, wSlot, ammoLoc, ammoCrit, ammoLoc1, ammoCrit1, 0);
00423 
00424 }

void ProlongUncon ( MECH mech,
int  len 
)

Definition at line 138 of file mech.events.c.

References Destroyed, EVENT_RECOVERY, mech_recovery_event(), MECHEVENT, MechStatus, muxevent_last_type_data(), muxevent_remove_type_data(), Recovering, and UNCONSCIOUS.

Referenced by handlemwconc().

00139 {
00140         int l;
00141 
00142         if(Destroyed(mech))
00143                 return;
00144         if(!Recovering(mech)) {
00145                 MechStatus(mech) |= UNCONSCIOUS;
00146                 MECHEVENT(mech, EVENT_RECOVERY, mech_recovery_event, len, 0);
00147                 return;
00148         }
00149         l = muxevent_last_type_data(EVENT_RECOVERY, (void *) mech) + len;
00150         muxevent_remove_type_data(EVENT_RECOVERY, (void *) mech);
00151         MECHEVENT(mech, EVENT_RECOVERY, mech_recovery_event, l, 0);
00152 }

void unstun_crew_event ( MUXEVENT e  ) 

Definition at line 353 of file mech.events.c.

References CREW_STUNNED, CrewStunned, my_event_type::data, mech_notify(), MECHALL, and MechTankCritStatus.

00354 {
00355         MECH *mech = (MECH *) e->data;
00356 
00357         if(CrewStunned(mech) > 1)       /* If we've been stunned again! */
00358                 return;
00359 
00360         mech_notify(mech, MECHALL,
00361                                 "Your head clears and you're able to control your vehicle again.");
00362         MechTankCritStatus(mech) &= ~CREW_STUNNED;
00363 }

void very_fake_func ( MUXEVENT e  ) 

Definition at line 323 of file mech.events.c.

Referenced by describe_repairs(), loadrepairs(), muxevent_tickmech_removegun(), muxevent_tickmech_removepart(), and save_event().

00324 {
00325 
00326 }


Variable Documentation

struct foo lateral_modes[]

Referenced by LateralDesc(), and mech_lateral().

int PilotStatusRollNeeded[]

Definition at line 892 of file btechstats.c.


Generated on Mon May 28 04:25:35 2007 for BattletechMUX by  doxygen 1.4.7