#include "weapons.fasa.h"
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Defines | |
#define | NUM_DEF_WEAPONS |
Variables | |
weapon_struct | MechWeapons [] |
missile_hit_table_struct | MissileHitTable [] |
#define NUM_DEF_WEAPONS |
Value:
(((sizeof(MechWeapons))/ \ (sizeof(struct weapon_struct)))-1)
struct weapon_struct MechWeapons[] |
struct missile_hit_table_struct MissileHitTable[] |
Definition at line 411 of file weapons.h.
Referenced by auto_calc_weapon_score(), FindDestructiveAmmo(), FindInfernoAmmo(), FindMaxAmmoDamage(), HandleMechCrit(), handleWeaponCrit(), hit_building(), HitTarget(), LoadSpecialObjects(), MissileHitTarget(), and SwarmHitTarget().