src/hcode/btech/hudinfo.h File Reference

Go to the source code of this file.

Data Structures

struct  hudinfo_command_struct

Defines

#define HUD_PROTO_VERSION   "0.8"
#define HUDCMD_HASARG   0x00001
#define HUDCMD_NEEDMECH   0x00002
#define HUDCMD_STARTED   0x00004
#define HUDCMD_NONDEST   0x00008
#define HUDCMD_AWAKE   0x00016
#define HUDCMD_ACTIVE
#define HUDCMD_PASSIVE   (HUDCMD_NEEDMECH)
#define HUDCMD_INFO   (0)

Typedefs

typedef hudinfo_command_struct HUDCMD

Functions

static void hud_generalstatus (DESC *, MECH *, char *, char *)
static void hud_weapons (DESC *, MECH *, char *, char *)
static void hud_weaponlist (DESC *, MECH *, char *, char *)
static void hud_limbstatus (DESC *, MECH *, char *, char *)
static void hud_ammostatus (DESC *, MECH *, char *, char *)
static void hud_templateinfo (DESC *, MECH *, char *, char *)
static void hud_templatearmor (DESC *, MECH *, char *, char *)
static void hud_armorstatus (DESC *, MECH *, char *, char *)
static void hud_contacts (DESC *, MECH *, char *, char *)
static void hud_building_contacts (DESC *, MECH *, char *, char *)
static void hud_armorscan (DESC *, MECH *, char *, char *)
static void hud_weapscan (DESC *, MECH *, char *, char *)
static void hud_tactical (DESC *, MECH *, char *, char *)
static void hud_conditions (DESC *, MECH *, char *, char *)

Variables

hudinfo_command_struct hudinfo_cmds []
const int num_def_weapons
weapon_struct MechWeapons []


Define Documentation

#define HUD_PROTO_VERSION   "0.8"

Definition at line 9 of file hudinfo.h.

#define HUDCMD_ACTIVE

Value:

Definition at line 34 of file hudinfo.h.

#define HUDCMD_AWAKE   0x00016

Definition at line 32 of file hudinfo.h.

#define HUDCMD_HASARG   0x00001

Definition at line 28 of file hudinfo.h.

#define HUDCMD_INFO   (0)

Definition at line 39 of file hudinfo.h.

#define HUDCMD_NEEDMECH   0x00002

Definition at line 29 of file hudinfo.h.

#define HUDCMD_NONDEST   0x00008

Definition at line 31 of file hudinfo.h.

#define HUDCMD_PASSIVE   (HUDCMD_NEEDMECH)

Definition at line 37 of file hudinfo.h.

#define HUDCMD_STARTED   0x00004

Definition at line 30 of file hudinfo.h.


Typedef Documentation

typedef struct hudinfo_command_struct HUDCMD

Definition at line 26 of file hudinfo.h.


Function Documentation

static void hud_ammostatus ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_armorscan ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_armorstatus ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_building_contacts ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_conditions ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_contacts ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_generalstatus ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_limbstatus ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_tactical ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_templatearmor ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_templateinfo ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_weaponlist ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_weapons ( DESC ,
MECH ,
char *  ,
char *   
) [static]

static void hud_weapscan ( DESC ,
MECH ,
char *  ,
char *   
) [static]


Variable Documentation

struct hudinfo_command_struct hudinfo_cmds[]

struct weapon_struct MechWeapons[]

Definition at line 16 of file weapons.h.

Referenced by ammo_expedinture_check(), ammo_weight(), AmmoIFromString(), AMSMissiles(), armor_effect(), artillery_hit(), auto_calc_weapon_score(), calcWeatherGunEffects(), canWeaponClear(), canWeaponIgnite(), cause_armordamage(), CheckWeaponFailed(), crit_weight(), CriticalStatus(), dam_to_pc_conversion(), decrement_ammunition(), DestroyMainWeapon(), determineDamageFromHit(), do_magic(), DoAmmunitionCrit(), DoWeaponDestroyedCrit(), DoWeaponJamCrit(), Dump_Decrease(), dumpweapon_fun(), FailureWeaponDamage(), FailureWeaponDud(), FailureWeaponHeat(), FindAmmoType(), FindAndCheckAmmo(), FindBTHByC3Range(), FindBTHByRange(), FindDestructiveAmmo(), FindGunnerySkillName(), FindInfernoAmmo(), FindMaxAmmoDamage(), FindNormalBTH(), FindWeaponNumberOnMech_Advanced(), FireSpot(), FireWeapon(), FireWeaponNumber(), FullAmmo(), fun_btticweaps(), fun_btweapstat(), GetAmmoDesc_Model_Mode(), GetBrandIndex(), GetPartWeight(), GetWeaponAmmoModeLetter_Model_Mode(), GetWeaponCrits(), HandleMechCrit(), handleWeaponCrit(), hit_building(), HitTarget(), initialize_pc(), JamMainWeapon(), listtic_fun(), load_mechdata(), load_template(), LocateAMSDefenses(), LoseWeapon(), mech_disableweap_func(), mech_dump(), mech_FillPartAmmo(), mech_inarc_ammo_toggle(), mech_rac(), mech_toggle_mode_sub_func(), mech_unjam_ammo_event(), mech_weaponstatus(), mech_weight_sub_mech(), mech_weight_sub_veh(), mechrep_Raddweap(), mechrep_Rfiremode(), mechrep_Rreload(), MissileHitIndex(), MissileHitTarget(), part_figure_out_name_sub(), part_figure_out_shname(), payloadlist_func(), pc_to_dam_conversion(), possibly_blow_bridge(), possibly_blow_ice(), possibly_clear(), possibly_ignite(), PrintEnemyWeaponStatus(), PrintWeaponStatus(), recycle_weaponry(), scoreEnhancedWeaponCriticalHit(), showWeaponDamageAndInfo(), update_specials(), valid_ammo_mode(), WeaponIFromString(), weaponstatus_func(), and wspec_fun().

const int num_def_weapons

Definition at line 24 of file mech.build.c.


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