Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- R_BADLOGIN
: interface.h
- R_BOOT
: interface.h
- R_GAMEDOWN
: interface.h
- R_GAMEFULL
: interface.h
- R_GOING_DOWN
: interface.h
- R_LOGOUT
: interface.h
- R_QUIT
: interface.h
- R_SOCKDIED
: interface.h
- R_TIMEOUT
: interface.h
- RAC
: mech.h
- RAC_FOURSHOT_MODE
: mech.h
- RAC_MODES
: mech.h
- RAC_SIXSHOT_MODE
: mech.h
- RAC_TWOSHOT_MODE
: mech.h
- RAD2DEG
: mech.utils.c
- radar_csee()
: p.mech.sensor.functions.h
- radar_see()
: p.mech.sensor.functions.h
- radar_tohit()
: p.mech.sensor.functions.h
- radio_colorstr
: glue.scode.c, mech.notify.c
- RADIO_INFO
: mech.h
- RADIO_NODIGITAL
: mech.h
- RADIO_RELAY
: mech.h
- RADIO_SCAN
: mech.h
- random
: config.h
- RANDOM_TICK
: btconfig.h
- RANGE
: failures.h
- RANGE_EXTREME
: p.mech.bth.h
- RANGE_LONG
: p.mech.bth.h
- RANGE_MED
: p.mech.bth.h
- RANGE_NOWATER
: p.mech.bth.h
- RANGE_SHORT
: p.mech.bth.h
- RANGE_TOFAR
: p.mech.bth.h
- RARM
: mech.h
- raw_broadcast()
: netcommon.c, externs.h
- raw_notify()
: netcommon.c, interface.h, glue.c, game.c
- raw_notify_newline()
: netcommon.c, interface.h
- raw_notify_raw()
: netcommon.c, interface.h
- rb_allocate()
: rbtree.c
- rb_delete()
: rbtree.h, rbtree.c
- rb_destroy()
: rbtree.h, rbtree.c
- rb_exists()
: rbtree.h, rbtree.c
- rb_find()
: rbtree.h, rbtree.c
- rb_find_maximum()
: rbtree.c
- rb_find_minimum()
: rbtree.c
- rb_find_predecessor_node()
: rbtree.c
- rb_find_successor_node()
: rbtree.c
- rb_index()
: rbtree.h, rbtree.c
- rb_init()
: rbtree.h, rbtree.c
- rb_insert()
: rbtree.h, rbtree.c
- rb_release()
: rbtree.h, rbtree.c
- rb_rotate_left()
: rbtree.c
- rb_rotate_right()
: rbtree.c
- rb_search()
: rbtree.h, rbtree.c
- rb_size()
: rbtree.h, rbtree.c
- rb_unlink_leaf()
: rbtree.c
- rb_walk()
: rbtree.h, rbtree.c
- rbann
: rbtree.c
- rbfail
: rbtree.c
- RBTAB
: rbtab.h
- rbtree
: rbtree.h, rbtree.c
- rbtree_node
: rbtree.c
- RCache_Flush
: btmacros.h
- RCache_Remove
: btmacros.h
- RE_INTERNAL
: mech.h
- REACTIVE_ARMOR_TECH
: mech.h
- reactor_explosion()
: p.map.conditions.h, map.conditions.c
- Read
: mail.h
- READ
: config.h
- Read_attr
: flags.h
- read_desc()
: template.c, p.template.h
- readint
: macros.h
- READINT
: mine.c, map.obj.c
- Readnum
: macros.h, btmacros.h
- readval
: map.c
- real_int()
: mech.consistency.c
- RealCoordToMapCoord()
: p.mech.utils.h, mech.utils.c
- realnum
: map.bits.c
- REAR
: mech.h
- REAR_MOUNT
: mech.h
- REARARC
: mech.h
- reasons
: aero.move.c
- REATTACH
: mech.tech.damages.h
- REATTACH_DIFFICULTY
: mech.tech.h
- reattach_econ()
: p.mech.tech.do.h
- reattach_fail()
: p.mech.tech.do.h
- reattach_succ()
: p.mech.tech.do.h
- REATTACH_TIME
: mech.tech.h
- recalculate_minefields()
: p.mine.h, mine.c
- recalculate_skillpoints()
: p.btechstats.h
- Receipt
: mail.h
- record_login()
: player.c, externs.h
- recover_queue_deposits()
: externs.h
- Recovering
: btmacros.h
- ReCreate
: create.h
- recursive_add()
: p.btechstats.h
- recursive_check_contents()
: wiz.c
- recursive_commlink()
: p.mech.notify.h, mech.notify.c
- recursively_read_list()
: p.mux_tree.h
- recursively_save_list()
: p.mux_tree.h
- recursively_updatelinks()
: p.map.obj.h, map.obj.c
- RECYCLE_ATTACKLEG
: bsuit.c
- RECYCLE_FALL_STOPSWARM
: bsuit.c
- RECYCLE_INT_STOPSWARM
: bsuit.c
- RECYCLE_SWARM
: bsuit.c
- RECYCLE_UNINT_STOPSWARM
: bsuit.c
- recycle_weaponry()
: p.mech.update.h, mech.update.c
- REDO
: autopilot_commands.c
- regexp_match()
: game.c
- REGULAR
: btechstats_global.h
- regular_stack
: signal.c
- REINFI_TECH
: mech.h
- release_descriptor()
: externs.h, bsd.c
- RELEASE_NAME
: patchlevel.h
- release_player()
: netcommon.c, externs.h
- RELOAD
: mech.tech.damages.h
- RELOAD_DIFFICULTY
: mech.tech.h
- reload_econ()
: p.mech.tech.do.h
- reload_fail()
: p.mech.tech.do.h
- reload_succ()
: p.mech.tech.do.h
- RELOAD_TIME
: mech.tech.h
- RememberChasingTarget
: autopilot.h
- remove_entry()
: econ.c
- remove_first()
: predicates.c, externs.h
- remove_from_all_maps_except_func()
: glue.c
- remove_from_all_maps_func()
: glue.c
- REMOVE_FROM_BIDIR_LIST
: muxevent.h
- REMOVE_FROM_LIST
: muxevent.h
- remove_inarc_pods_mech()
: p.mech.advanced.h, mech.advanced.c
- remove_inarc_pods_tank()
: p.mech.advanced.h, mech.advanced.c
- remove_mech_from_map()
: p.map.dynamic.h, map.dynamic.c
- REMOVEG_DIFFICULTY
: mech.tech.h
- REMOVEG_TIME
: mech.tech.h
- removeiNarcPodsTank()
: mech.advanced.c
- REMOVEP_DIFFICULTY
: mech.tech.h
- REMOVEP_TIME
: mech.tech.h
- REMOVES_DIFFICULTY
: mech.tech.h
- REMOVES_TIME
: mech.tech.h
- RemovingPods
: btmacros.h
- REPAIR_DIFFICULTY
: mech.tech.h
- repair_econ()
: p.mech.tech.do.h
- repair_need_msgs
: mech.tech.damages.c
- repairenhcrit_econ()
: p.mech.tech.do.h
- repairenhcrit_fail()
: p.mech.tech.do.h
- repairenhcrit_succ()
: p.mech.tech.do.h
- REPAIRENHCRIT_TIME
: mech.tech.h
- REPAIREVENT
: mech.tech.h
- REPAIRG
: mech.tech.damages.h
- repairg_fail()
: p.mech.tech.do.h
- repairg_succ()
: p.mech.tech.do.h
- REPAIRGUN_TIME
: mech.tech.h
- REPAIRP
: mech.tech.damages.h
- repairp_fail()
: p.mech.tech.do.h
- repairp_succ()
: p.mech.tech.do.h
- REPAIRP_T
: mech.tech.damages.h
- REPAIRPART_TIME
: mech.tech.h
- REPLACE_DIFFICULTY
: mech.tech.h
- replace_econ()
: p.mech.tech.do.h
- replace_string()
: stringutil.c, externs.h
- replace_string_inplace()
: stringutil.c, externs.h
- replaceg_fail()
: p.mech.tech.do.h
- replaceg_succ()
: p.mech.tech.do.h
- REPLACEGUN_TIME
: mech.tech.h
- replacep_fail()
: p.mech.tech.do.h
- replacep_succ()
: p.mech.tech.do.h
- REPLACEPART_TIME
: mech.tech.h
- REPLACESUIT
: mech.tech.damages.h
- REPLACESUIT_DIFFICULTY
: mech.tech.h
- replacesuit_econ()
: p.mech.tech.do.h
- replacesuit_fail()
: p.mech.tech.do.h
- replacesuit_succ()
: p.mech.tech.do.h
- REPLACESUIT_TIME
: mech.tech.h
- replicateC3iNetwork()
: p.mech.c3i.h, mech.c3i.c
- replicateC3Network()
: p.mech.c3.h, mech.c3.c
- report()
: game.c, externs.h
- RESEAL
: mech.tech.damages.h
- RESEAL_DIFFICULTY
: mech.tech.h
- reseal_econ()
: p.mech.tech.do.h
- reseal_fail()
: p.mech.tech.do.h
- reseal_succ()
: p.mech.tech.do.h
- RESEAL_TIME
: mech.tech.h
- resect
: mech.physical.c
- reserved
: game.c
- ResetSpecialObjects()
: p.glue.h, glue.c, externs.h
- RESTART_MAGIC
: db.c
- restore_match_state()
: match.h, match.c
- retrieve_advs()
: btechstats.c
- retrieve_attrs()
: btechstats.c
- retrieve_chargen_struct()
: p.btechstats.h
- retrieve_health()
: btechstats.c
- retrieve_matching_letter()
: coolmenu_interface2.h
- retrieve_skills()
: btechstats.c
- retrieve_stats()
: btechstats.c
- RetrieveValue()
: glue.scode.c
- reverse_list()
: predicates.c, externs.h
- RFAC
: mech.h
- RFAC_MODE
: mech.h
- RGotGPilot
: btmacros.h
- RGotPilot
: btmacros.h
- RIGHTEDGES
: coolmenu.h
- RIGHTSIDE
: mech.h
- ring_avail
: telnet.c
- ring_char
: telnet.c
- ring_eat
: telnet.c
- ring_length
: telnet.c
- RLEG
: mech.h
- ROAD
: map.h
- ROAD_IDX
: mech.maps.c
- ROBOT
: flags.h
- Robot
: flags.h
- ROCKET
: mech.h
- ROCKET_FIRED
: mech.h
- Roll()
: p.mech.utils.h, mech.utils.c
- RollingT
: btmacros.h
- rollstat
: mech.stat.h, mech.stat.c
- ROOT3
: mech.lostracer.c, mech.utils.c
- ROTOR
: mech.h
- ROUGH
: map.h
- ROUGH_IDX
: mech.maps.c
- round_to_halfton()
: mech.consistency.c
- ROYALTY
: flags.h
- Royalty
: flags.h
- RS_CONCENTRATE
: db.c
- RS_HUDKEY
: db.c
- RS_MECH_IDLE
: btconfig.h
- RS_NEW_STRINGS
: db.c
- RS_RECORD_PLAYERS
: db.c
- RSIDE
: mech.h
- RSIDEARC
: mech.h
- rspec
: mech.tech.do.c
- RTORSO
: mech.h
- rtype
: mech.tech.do.c
- run_command()
: netcommon.c, externs.h
- running
: dnschild.c
- running_queries
: dnschild.c
- runqueues()
: bsd.c
- RUP
: mech.ammodump.c
Generated on Mon May 28 04:25:50 2007 for BattletechMUX by
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