- game_lag()
: p.mech.tech.h, mech.tech.c, functions.c
 - game_lag_time()
: p.mech.tech.h, mech.tech.c
 - generic_computer_multiplier()
: template.c, p.template.h
 - generic_radio_multiplier()
: template.c, p.template.h
 - generic_radio_type()
: template.c, p.template.h
 - generic_retrieve_stuff()
: btechstats.c
 - generic_store_stuff()
: btechstats.c
 - get_arm_args()
: mech.physical.c
 - get_atr()
: db.h, db.c
 - get_bsuit_hitloc()
: p.mech.hitloc.h, mech.hitloc.c
 - get_building_cf()
: map.obj.c
 - get_cf()
: p.map.obj.h, map.obj.c
 - get_channel_from_alias()
: p.comsys.h, comsys.c
 - get_commac()
: commac.h, commac.c
 - get_folder_name()
: mail.c
 - get_folder_number()
: mail.c
 - get_gender()
: externs.h, eval.c
 - get_hashmask()
: rbtab.h
 - get_list()
: db_rw.c
 - get_list_type()
: functions.c
 - get_lrshexstr()
: mech.maps.c
 - get_macro_set()
: macro.h, macro.c
 - get_mail_message()
: mail.c, funceval.c
 - get_malias()
: mail.h, mail.c
 - get_obj_and_lock()
: predicates.c, externs.h
 - get_parts_long_name()
: p.mech.partnames.h, mech.partnames.h
 - get_parts_short_name()
: p.mech.partnames.h, mech.partnames.h, econ.c
 - get_parts_vlong_name()
: p.mech.partnames.h, mech.partnames.h
 - get_specialobjectsize()
: glue.c
 - get_stats()
: walkdb.c, misc.h
 - get_statustemplate_attr()
: mech.status.c
 - get_uptime_to_short_string()
: p.functions.h, functions.c
 - get_uptime_to_string()
: p.functions.h, btechstats.c, functions.c
 - get_weight()
: template.c, p.template.h
 - GetAdjHex()
: mech.lostracer.c
 - GetAmmoDesc_Model_Mode()
: p.mech.notify.h, mech.notify.c
 - GetArcID()
: p.mech.notify.h, mech.notify.c
 - getboolexp()
: db_rw.c
 - getboolexp1()
: db_rw.c
 - GetBrandIndex()
: p.failures.h, failures.c
 - GetBSuitName()
: p.bsuit.h, bsuit.c
 - getC3MasterSize()
: p.mech.c3.h, mech.c3.c
 - getCritAddedBTH()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - getCritAddedHeat()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - getCritSubDamage()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - getEnemies()
: p.ai.h, autopilot_ai.c
 - getFreeC3iNetworkPos()
: p.mech.c3i.h, mech.c3i.c
 - getFreeC3NetworkPos()
: p.mech.c3.h, mech.c3.c
 - getFriends()
: p.ai.h, autopilot_ai.c
 - GetHexElevation()
: p.map.build.functions.h
 - GetHexLayerData()
: p.map.build.functions.h
 - GetHexLayers()
: p.map.build.functions.h
 - GetHexTerrain()
: p.map.build.functions.h
 - GetLCaseBSuitName()
: p.bsuit.h, bsuit.c
 - GetLRSMech()
: mech.maps.c
 - GetLRSMechChar()
: p.mech.maps.h, mech.maps.c
 - getMap()
: p.glue.h, glue.c
 - GetMapHexData()
: p.map.build.functions.h
 - getMech()
: p.glue.h, glue.c
 - GetMechID()
: p.mech.notify.h, mech.notify.c
 - getMechInTempNetwork()
: p.mech.c3.misc.h, mech.c3.misc.c
 - GetMechToMechID()
: p.mech.notify.h, mech.notify.c
 - GetMechToMechID_base()
: p.mech.notify.h, mech.notify.c
 - GetMoveTypeID()
: p.mech.notify.h, mech.notify.c
 - getOtherC3iMech()
: p.mech.c3i.h
 - getOtherMechInNetwork()
: p.mech.c3.misc.h, mech.c3.misc.c
 - GetPartBrandName()
: p.failures.h, mech.partnames.c, failures.c
 - GetPartWeight()
: p.mech.utils.h, mech.utils.c
 - getPilotBVMod()
: btechstats.c
 - getrandom()
: funceval.c
 - getref()
: db.h, db.c
 - getRemainingArmorPercent()
: p.mech.utils.h, mech.utils.c
 - getRemainingInternalPercent()
: p.mech.utils.h, mech.utils.c
 - getStatusChar()
: p.mech.contacts.h, mech.contacts.c
 - getStatusString()
: p.mech.contacts.h, mech.contacts.c
 - getstring_noalloc()
: mail.c, db_xml.c, db_rw.c, db.c
 - GetTerrainName()
: p.mech.maps.h, mech.maps.c
 - GetTerrainName_base()
: p.mech.maps.h, mech.maps.c
 - getWeapData()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - GetWeaponAmmoModeLetter()
: p.mech.notify.h, mech.notify.c
 - GetWeaponAmmoModeLetter_Model_Mode()
: p.mech.notify.h, mech.notify.c
 - getWeaponArc()
: p.mech.contacts.h, mech.contacts.c
 - GetWeaponCrits()
: p.mech.utils.h, mech.utils.c
 - GetWeaponFireModeLetter()
: p.mech.notify.h, mech.notify.c
 - GetWeaponFireModeLetter_Model_Mode()
: p.mech.notify.h, mech.notify.c
 - give_money()
: rob.c
 - give_thing()
: rob.c
 - giveto()
: predicates.c, externs.h
 - go_back_state()
: p.btechstats.h
 - GoThruTree()
: p.mux_tree.h, mux_tree.c, tick.c, glue.c, debug.c
 - grab_us_an_array()
: map.bits.c
 - grabto()
: stringutil.c, externs.h
 - gradually_load()
: p.autopilot.h
 - grep_util()
: funceval.c
 - growable()
: p.mech.ice.h, mech.ice.c
 - growable_callback()
: mech.ice.c
 - growSnow()
: p.map.weather.h, map.weather.c
 
Generated on Mon May 28 04:25:50 2007 for BattletechMUX by 
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