- s_Name()
: externs.h, db.c
 - s_Pass()
: externs.h, db.c
 - s_Pennies()
: player_c.c, db.h
 - s_Queue()
: player_c.c, cque.c
 - safe_copy_chr()
: stringutil.c, externs.h
 - safe_copy_str()
: stringutil.c, externs.h
 - safe_tprintf_str()
: predicates.c, externs.h
 - sane_qsort()
: funceval.c
 - save_autopilot_data()
: glue.c
 - save_commac()
: commac.h, commac.c
 - save_command()
: interface.h
 - save_comsys_and_macros()
: commac.h, commac.c
 - save_comsystem()
: p.comsys.h, comsys.c, commac.c
 - save_event()
: mech.tech.saverepair.c
 - save_macros()
: macro.h, macro.c, commac.c
 - save_malias()
: mail.h, mail.c
 - save_mapdynamic()
: p.map.dynamic.h, map.dynamic.c
 - save_mapobjs()
: p.map.obj.h, map.obj.c
 - save_maps_func()
: glue.c
 - save_match_state()
: match.h, match.c
 - save_template()
: template.c, p.template.h
 - saveMap()
: p.map.build.functions.h
 - saverepairs()
: p.mech.tech.saverepair.h, mech.tech.saverepair.c, mech.tech.h
 - SaveSpecialObjects()
: p.glue.h, glue.c, externs.h
 - SaveTree()
: p.mux_tree.h, mux_tree.c, glue.c
 - saw_checkArm()
: mech.physical.c
 - say_shout()
: speech.c
 - scan_template_dir()
: mechrep.c
 - scan_templates()
: mechrep.c
 - scoreEnhancedWeaponCriticalHit()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - ScrambleInfraAndLiteAmp()
: p.mech.sensor.h, mech.sensor.c
 - ScrambleMessage()
: p.mech.notify.h, mech.notify.c
 - search_nametab()
: rbtab.h, nametab.c
 - search_perform()
: walkdb.c, misc.h
 - search_setup()
: walkdb.c, misc.h
 - SearchLightInRange()
: autopilot_autogun.c, autopilot.h
 - SectHasBusyWeap()
: p.mech.utils.h, mech.utils.c
 - SEEFUNC()
: mech.sensor.functions.c, mech.sensor.h
 - seek_char()
: stringutil.c, externs.h
 - seismic_csee()
: p.mech.sensor.functions.h
 - seismic_see()
: p.mech.sensor.functions.h
 - seismic_tohit()
: p.mech.sensor.functions.h
 - SelCol_FunStringMenu()
: p.coolmenu.h, coolmenu.h, coolmenu.c
 - SelCol_FunStringMenuK()
: p.coolmenu.h, coolmenu.h, coolmenu.c
 - SelCol_Menu()
: p.coolmenu.h, coolmenu.h, coolmenu.c
 - select_channel()
: p.comsys.h, funceval.c, comsys.c
 - select_user()
: p.comsys.h, funceval.c, comsys.c
 - send_channel()
: p.comsys.h, glue.h, comsys.c
 - send_dropto()
: move.c
 - send_mail()
: mail.c
 - sendAIM()
: p.ai.h, autopilot_ai.c
 - sendC3TrackEmit()
: mech.combat.c
 - sendchannelstuff()
: p.mech.notify.h, mech.notify.c, autopilot_radio.c
 - sendECMNotification()
: p.mech.ecm.h, mech.ecm.c
 - sendNetworkMessage()
: p.mech.c3.misc.h, mech.c3.misc.c
 - Sensor_ArcBaseChance()
: p.mech.sensor.h, mech.sensor.c
 - Sensor_CanSee()
: p.mech.sensor.h, mech.sensor.c
 - sensor_check()
: mech.sensor.c
 - Sensor_DoWeSeeNow()
: p.mech.sensor.h, mech.sensor.c
 - Sensor_DriverBaseChance()
: p.mech.sensor.h, mech.sensor.c
 - sensor_light_availability_check()
: p.mech.sensor.h, mech.sensor.c
 - sensor_mode()
: mech.sensor.c
 - sensor_mode_name()
: mech.sensor.c
 - Sensor_Sees()
: p.mech.sensor.h, mech.sensor.c
 - Sensor_SeesNow()
: p.mech.sensor.h, mech.sensor.c
 - Sensor_ToHitBonus()
: p.mech.sensor.h, mech.sensor.c
 - set_attr_internal()
: set.c, glue.hcode.c, funceval.c
 - set_building_cf()
: map.obj.c
 - set_colorscheme()
: mech.maps.c
 - set_hex_enterable()
: p.map.bits.h, map.bits.c
 - set_hex_mine()
: p.map.bits.h, map.bits.c
 - set_hexlosall()
: map.los.c
 - set_hexlosinfo()
: map.los.c
 - set_lastsite()
: netcommon.c
 - set_player_folder()
: mail.h, mail.c
 - set_prefix_cmds()
: externs.h, command.c
 - set_sensor()
: mech.sensor.c
 - set_signals()
: interface.h
 - set_sliteinfo()
: map.los.c
 - set_string()
: db.c
 - set_userstring()
: netcommon.c
 - set_xcodestuff()
: p.glue.scode.h, glue.scode.c
 - setarmorstatus_func()
: glue.scode.c, p.mech.damage.h, mech.damage.c
 - SetCargoWeight()
: p.econ_cmds.h, econ_cmds.c
 - SetHexElevation()
: p.map.build.functions.h
 - SetHexLayerData()
: p.map.build.functions.h
 - SetHexLayers()
: p.map.build.functions.h
 - SetHexTerrain()
: p.map.build.functions.h
 - SetMapHexData()
: p.map.build.functions.h
 - setup_que()
: cque.c
 - SETVALUE_FUNCTION_FLOAT()
: mechrep.c
 - SETVALUE_FUNCTION_INT()
: mechrep.c
 - setWeatherHeatEffects()
: p.map.weather.h, map.weather.c
 - short_hextarget()
: p.mech.combat.misc.h, mech.combat.misc.c
 - ShortArmorSectionString()
: p.mech.build.h, mech.build.c
 - shouldDestroyWeapon()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - shovechars()
: interface.h, bsd.c
 - show_a_desc()
: look.c
 - show_armor()
: p.mech.status.h, mech.status.c
 - show_brief_flags()
: p.mech.contacts.h, mech.contacts.c
 - show_building_in_hex()
: p.map.obj.h, map.obj.c
 - show_charstatus()
: btechstats.c
 - show_desc()
: look.c
 - show_lrs_map()
: mech.maps.c
 - show_mechs_damage()
: p.mech.tech.damages.h, mech.tech.damages.c
 - show_mines_in_hex()
: p.mine.h, mine.c
 - show_miscbrands()
: p.mech.status.h, mech.status.c
 - show_narc_pods()
: p.mech.advanced.h, mech.advanced.c
 - show_que()
: cque.c
 - show_quota()
: wiz.c
 - show_sensor()
: mech.sensor.c
 - ShowCoolMenu()
: p.coolmenu.h, coolmenu.h, coolmenu.c
 - showNetworkData()
: p.mech.c3.misc.h, mech.c3.misc.c
 - showNetworkTargets()
: p.mech.c3.misc.h, mech.c3.misc.c
 - ShowText()
: p.glue.hcode.h, glue.hcode.c, coolmenu.c
 - ShowTurretFacing()
: p.mech.scan.h, mech.scan.c
 - showWeaponDamageAndInfo()
: p.mech.enhanced.criticals.h, mech.enhanced.criticals.c
 - shutdown_services()
: externs.h, bsd.c
 - ShutDownMap()
: p.debug.h, debug.c
 - shutdownsock()
: interface.h, bsd.c
 - sign()
: mail.c
 - signal_BUS()
: signal.c
 - signal_PIPE()
: signal.c
 - signal_SEGV()
: signal.c
 - signal_TERM()
: signal.c
 - signal_USR1()
: signal.c
 - silly_atr_get()
: set.c, p.glue.hcode.h, glue.hcode.c, econ.c, functions.c
 - silly_atr_set()
: set.c, p.glue.hcode.h, glue.hcode.c, econ.c
 - SILLY_GET()
: mech.partnames.c
 - silly_get_uptime_to_string()
: p.btechstats.h, mech.tech.commands.c, btechstats.c
 - silly_parseattributes()
: p.glue.hcode.h, glue.hcode.c
 - simulate_flight()
: p.aero.bomb.h, aero.bomb.c
 - site_check()
: netcommon.c, interface.h
 - sixth_sense_check()
: p.mech.combat.h, mech.combat.c
 - sketch_tac_cliffs()
: mech.maps.c
 - sketch_tac_ds()
: mech.maps.c
 - sketch_tac_dslz()
: mech.maps.c
 - sketch_tac_map()
: mech.maps.c
 - sketch_tac_mechs()
: mech.maps.c
 - sketch_tac_ownmech()
: mech.maps.c
 - sketch_tac_row()
: mech.maps.c
 - SkidMod()
: p.mech.update.h, mech.update.c
 - skip_space()
: stringutil.c, externs.h
 - skip_whitespace()
: boolexp.c
 - slow_down_if_neccessary()
: autopilot_commands.c
 - smoke_dissipation_event()
: map.obj.c
 - SomeoneAttaching()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneFixing()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneFixingA()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneFixingI()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneRepairing()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneRepairing_s()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneReplacingSuit()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneResealing()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneScrappingLoc()
: p.mech.tech.commands.h, mech.tech.commands.c
 - SomeoneScrappingPart()
: p.mech.tech.commands.h, mech.tech.commands.c
 - sort_com_aliases()
: commac.h, commac.c
 - sort_users()
: comsys.c
 - sp_ok()
: speech.c
 - speed_up_if_neccessary()
: autopilot_commands.c
 - split_token()
: p.functions.h, functions.c, funceval.c
 - sprout()
: tree.c
 - sqlchild_destruct()
: sqlchild.h
 - sqlchild_init()
: sqlchild.h
 - sqlchild_kill()
: sqlchild.h
 - sqlchild_list()
: sqlchild.h
 - sqlchild_request()
: sqlchild.h
 - stacksize()
: funceval.c
 - start_home()
: object.c, externs.h
 - start_log()
: log.c, externs.h
 - StartBSuitRecycle()
: p.bsuit.h, bsuit.c
 - StartVTOLCrash()
: p.crit.h, crit.c
 - stat_string()
: netcommon.c
 - status_chars()
: mail.c
 - status_string()
: mail.c
 - steppable_base_check()
: p.map.obj.h, map.obj.c
 - StopBSuitSwarmers()
: p.bsuit.h, bsuit.c
 - StopSwarming()
: p.bsuit.h, bsuit.c
 - stopTAG()
: p.mech.tag.h, mech.tag.c
 - store_advs()
: btechstats.c
 - store_attrs()
: btechstats.c
 - store_health()
: btechstats.c
 - store_skills()
: btechstats.c
 - store_stats()
: btechstats.c
 - store_string()
: vattr.c
 - strarray_add_obj_atr()
: strhandler.h
 - strarray_add_obj_atr_n()
: strhandler.h
 - strarray_get_obj_atr()
: strhandler.h
 - string_compare()
: stringutil.c, externs.h
 - string_match()
: stringutil.c, externs.h
 - string_prefix()
: stringutil.c, externs.h
 - stringified_value()
: p.coolmenu.h, coolmenu.c
 - strip_ansi_r()
: log.c, externs.h
 - strlcat()
: config.h, compat.c
 - strlcpy()
: config.h, compat.c
 - strndup()
: config.h, compat.c
 - strnlen()
: config.h, compat.c
 - strsave()
: stringutil.c, externs.h
 - strtok()
: mechrep.c
 - structure_name()
: p.map.obj.h, map.obj.c
 - stuff_change_sub()
: econ_cmds.c
 - susp_factor()
: p.mech.consistency.h, mech.consistency.c
 - swap()
: funceval.c
 - SwarmHitTarget()
: p.mech.combat.missile.h, mech.combat.missile.c
 - sweep_check()
: look.c
 - swim_except()
: mech.ice.c
 - sword_checkArm()
: mech.physical.c
 
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